This is the Future... Mankind has mastered genetic engineering.
Take control of a team of genetically modified warriors called GenoHunters and guide them through awe-inspiring worlds. Genos can adapt to any situation by mutating at will, acquiring new weapons and abilities as desired by absorbing DNA.
You have twelve organic worlds to explore. Weapons include fire breath, giant claws, electrical weapons, gene disruptors, necrocytes and flammable vomit.
Go head to head in multiplayer matches (LAN and Internet) to see who has evolved the most effective set of warriors or exchange GenoHunters over the Internet.
Evolva combines the excitement of a fast paced shoot-em-up with the tactical challenge of commanding a squad. Fight against the alien parasites and save the planet. This is survival of the fittest!
Age requirements: ESRB Rating: TEEN with Animated Violence, Animated Blood and Gore. PEGI Rating: 12+ with Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.Patched to version 1.2.944
Posted on 2008-09-11 16:03:58 by ChiliDawg:
Evolva is a futuristic squad-based action game where your characters can be genetically altered by absorbing the DNA of defeated enemies and the indigenous life of the planet you're trying to save from an alien menace.
DNA can also be used to boost character attributes like speed, jumping, weapon power, and armor, giving Evolva a bit of a RPG aspect. The characters morph and changeread more in real time, sprouting claws, fins, and getting bulkier - or thinner - right in front of your eyes. They look pretty cool, and will change appearance as the game goes on, looking vastly different from level to level. It's fun to tinker with your creatures on the mutation screen, seeing how the changes you make will affect their looks and performance.
The action in Evolva is pretty straightforward, but the handful of squad-based commands -- move, attack, follow, stay, etc. -- are easy to use and the AI of your team-mates is pretty good, so you don't have to babysit them. The squad control allows you to position your units to gain strategic/positional advantage on enemies, but Evolva will never be confused with Rainbow Six. There are four onscreen characters, and the computer controls the three not being controlled by you. Switching between characters is done with a simple button press, and series of windows at the bottom of the screen allows you to see what computer-directed units are doing.
Evolva features about a dozen levels, and the goals are pretty straightfoward: go to "X" position and pick up/destroy something. On the way to your destination lots of fighting ensues. Enemies -- which resemble the bugs from Starship Troopers -- are pretty stupid and will usually just charge straight at you or sit in the distance and lob explosives, but there are usually lots of them attacking at once, so you'll be on your toes. There's a bit of simple puzzle-solving too, albeit not much. Outside of three tough boss fights, Evolva doesn't have a lot of memorable set-pieces, but there's enough going on to keep you busy.
One problem with reaching objectives concerns the in-game compass: while it points out which way you need to go, it doesn't take into account the game's twisty, winding terrain, or whether the objective is above or below you. This leads to a bit too much wandering around, trying to figure out just how to get where you want to go.
Technically, Evolva has held up fairly well over the years: it was one of the first games to use bump-mapped textures, and the characters and the environments really look other-wordly; you've never seen a game that looks quite like this. The only drawback to the visuals is how "samey" everything starts to feel after a while, and the game uses lots of distance fog to keep you from seeing too much at any one time. The audio is well-done too, with unusual ambient noises and a subtle trance/techno soundtrack adding to the mood.
The single-player campaign in Evolva will take around a dozen or so hours to finish. Once that's done there's a multiplayer mode, but it's kind of tacked on: plain deathmatch that allows you to use your characters from the single-player campaign if you like. The handful of maps aren't bad, but Evolva multi-player is mostly an afterthought.
Not too many people played Evolva, but it's still pretty fun. Developer Computer Artworks would go on to make The Thing (which has some similarities to Evolva) and then fold up. Unfortunate.
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Posted on 2009-12-11 08:30:20 by Gaidheal:
A previous commentor is incorrect; there is no problem with Direct3D 7 (which is what he really means) on nVidia cards, and in any case the video card drivers have nothing to do with DirectX, per se, beyond exposing the features required to be present for DirectX certification at a specific interface version.
Also, later DirectX versions by definition will present earlier interfacesread more and only offer the interface they are queried for (in other words, older software sees the version it was written for and cannot usually use newer features it doesn't know about but it will have no problems with the version it wants), Direct3D 7 was very widely used and I still run a lot of software that expects it rather than 8, 8.1 or 9 (I use XP 64, so no 10 or 10.1). For reference, my nVidia card is a GeForce GTX 295 and I'm using the very latest WHQL drivers - 6.14.0011.9562 (AKA 195.62) with absolutely no problems at all, I ran DXDiag just to be sure. :¬)
I hope this helps anyone who might have been put off by the possibility of not being able to run this on their shiny new toys.
P.S. I have rated it a 5 to shift the average up and because a rating is required and the game does sound interesting but I have not actually played this game.
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Posted on 2009-01-21 17:20:54 by boomboris:
Good massacre game about strange-looking warriors (genohunters) who butcher some bugbreed aliens. Those four brave hunters achieve new guns (and upgrates of guns and skills) by absorbing dead bodies. Nice graphic (it was great for 2000 year), really good shooting, some tactic elements, big maps... and unknown planned filled by enemy. Don't stop!
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