Posted on: April 25, 2012

NovusBogus
Verified ownerGames: 319 Reviews: 6
Average RTS
The irony of my E2160 review on GOG is palpable, for herein lies the genesis of my anti-DRM zealotry (yes, I bought it retail and got screwed. Thanks Midway!). A scifi RTS set in a typical far-future multiracial free for all, Earth 2160 apes conventional strategy-game tropes with the occasional cautious foray into innovative mechanics. There are four playable factions, but two of them are pretty similar so essentially three flavors of gameplay. All of the units are serviceable and without crippling balance problems, but most are rather boring and follow the "differnet sizes of tank" model. The vaunted customization system allows for some personal touches but whatever you make will stay within the established unit stereotypes. The research/tech system gets the job done, though like many RTS quickly loses its charm due to each campaign mission requiring you to redo most of it. Speaking of which, the campaign is one of those single-story-several-faction things like Warcraft where you follow a couple of major characters throughout the campaign as they switch sides, gain enemies and allies, etc. Objectives tend to have a nice exploratory feel to them, not just blasting enemy bases until the cows come home. The story's not bad, if somewhat dated compared to later, big-budget blockbusters. It may not impress, but it won't disappoint. And unlike a lot of games that put a scantily clad, blue-haired girl on the box there actually *is* a scantily-clad, blue-haired girl in the game itself. :) In short, Earth 2160 is good at what it does and worth a go for someone wanting something new and interesting to do, but it's not really anything to write home about.
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