Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Break free from the confines of the human body and take to the skies in this epic RPG adventure that challenges your wits and pits you against a thousand foes. Spread your wings, burn your enemies: become the dragon! Divinity II: Developer’s Cut includes the ultimate edition of Divinity II, good for 100+ hours of highly acclaimed RPG gameplay, as well as the brand new Developer Mode and many more amazing extras!
Play the original version, or experience the game like the designers did and fool around with console commands to your heart’s content! Ever wanted to test some new skills on a hoard of a hundred goblins? Go for it! Ever wondered what it would be like to explore the game-world in the guise of a troll? Well there you go! Discover a whole range of spectacular developer commands and feel like a wizard at play! Rummage through tons of bonus content: a wealth of design documents, concept art and videos that give you an uncensored look at Divinity II not as a finished game, but as a work in progress. Experience firsthand just how a game is made! On top of that, GOG.com version grants you not one, but two MP3 game soundtracks!
Brand new features in the Developer's Cut edition:
- Developers's Mode that lets you experience the game from a whole new perspective.
- Divinity Anthology Developer's Journal detailing the 15 years of Larian Games' history.
- Unique design documents such as Complete Quest Design Delivery, Tester's Walkthroughs, and Scripts etc
- Tons of never before seen concept arts.
Age requirements: ESRB Rating: MATURE with Blood, Suggestive Themes, Violence. PEGI Rating: 12+ with Bad Language, Sex, Violence.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 2 GHz Processor, 2GB RAM, 256 MB graphics card compatible with DirectX 9.0c with Shader Model 3.0 (Nvidia Geforce 7600-Series/Ati Radeon X1600 or better), 13GB HDD, DirectX 9.0c compatible sound card, Mouse, Keyboard.
Posted on 2012-10-18 06:52:39 by Zerael:
Divinity 2, in its first release, was a great game, despite having lots of troubles in the form of bugs and such; but, the remastered version -the one GoG offers here, along with some extra goodies- is a true masterpiece. Not only the major problems were completely solved, but the gameplay was made smoother and much more enjoyable.What you have here is an RPG in the western traditionread more with epic proportions, and a the "unique" touch from Larian, the developer of the saga.
If you are a fan of Divine Divinity, forget about the first game; Divinity 2 and Flames of Vengeance are different games, with many of the elements that made the original great, but also lots of well thought new contents and mechanics. On the other hand, if you are a new player in the Divinity universe, just enjoy the vast amount of content and world to explore -Divinity 2 is a classic RPG with some "modern" turns that result in a very special game.
One of the most praised elements of Divine Divinity comes back for Divinity 2: the skill tree. You have four branches with classic roles (mage, warrior, ranger and summoner/priest), but you are completely free to stick to those trees or combine them with almost absolute freedom. The only limiting factor to develop your character will be the main character level; once you reach the required levels, you can develop any of the skills you wish. Of course, some builds are stronger than others, but the level of customization and strategy involved results in a very refined and enjoyable experience.
The new mechanics add a fresh turn to the Divinity universe, and the worn-out RPG genre; your main character will acquire two special powers during his/her adventure: the ability to read minds, and transform into a dragon. The first one is simply hillarious, and also serves as a great way to solve quests in different ways and discover new ones. The Dragon parts are a bit disappointing, but are fun nonetheless.
So, combine the traditional gameplay that made Divine Divinity one of the greatest RPGs of the last decade -direct action plus deep RPG elements- with the modern approach of recent titles, and some unique traits non seen in other games, and you will have Divinity 2 -and the expansion, Flames of Vengenace-, an epic RPG in the shadow of large-budget titles, but very capable of stand them, face to face. Maybe Divinity 2 is not as refined as EA titles, but it offers something those games are unable to: great modern gameplay with true respect for old-school mechanics.
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Posted on 2012-10-18 14:22:47 by Kotep:
Divinity 2 feels like a much older RPG somehow brought through a time-warp into the present. Most of the time, this works out fantastically. The game's writing, the sense of exploration, the design of the quests and the world, the soundtrack, all of it is fantastic. The graphics for the most part are beautiful and just slightly stylized, making it look like a pulp fantasy illustrationread more barring a few issues. The combat works, but it's hard to say it's fantastic.
If you're a person who likes exploring or humor, you're probably going to enjoy this game quite a bit. Poking around everywhere will let you find stuff you never even knew was there in the first place. And, impressively, sometimes the game challenges you with something that isn't even combat. You'll find platforming sections, or riddles, or impromptu memory tests. The writing is both gently sarcastic and refreshingly sincere; it believes in the insane fantasy world that it's set in, but it's not afraid to poke jokes. Try to find one conversation where you can't make a snarky comeback.
The gameplay is a mixed bag. The system of stats and skills works very well (essentially freeform, allowing you to take whatever skills you like) and the loot taps into your inner DPS-calculating nerd. The combat is quick and you can be pretty acrobatic with leaping strikes and backflips, but it can boil down into a clickfest while you chug potions. It does know how to get challenging enough to keep you on your toes, though. If you don't have a high tolerance for hack and slash combat, try the demo first.
The story itself is nothing all too special--it's done well enough, but there's nothing that sets it apart all that much, even though it's got enough good ideas in there to keep you going for the most part. The graphics are beautifully stylized, but in some places the seams start to show a little, like how distant mountains don't blend into the sky properly. If you've got a good PC and you're struggling with framerate issues, you should turn on the 'shadow frameslice update' option; it makes environmental shadows update more slowly, but saves a lot of performance. And if you're having trouble with sharp aliasing on high settings and can't force AA through your graphics card control panel, try turning on FXAA if your drivers have it, or getting the SMAA injector. (Just search Google for it.) Either of those helps the aliasing considerably.
So in the end, even though I love this game dearly, I have to admit it's not exactly perfect. But if you don't mind looking past a few blemishes, Divinity 2 is an astoundingly rewarding game that can easily suck up fifty hours of your life. And you'll only have finished about half of the content there is. I'm speaking from experience there.
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Posted on 2012-10-19 04:27:01 by Charza:
Divinity 2 is in my opinion, as the title of this review already says, a hidden gem. It's one of those fantasy RPG games that never got big, but is very solid nonetheless.
In that sense I think you can compare it to games like Gothic 1, 2 and 3, in that it also has a very distinct and committed fan base of its own.
The game introduces some RPG systems that are very unique toread more this particular series in terms of skill management and earning and spending experience points.
These elements might take a little "getting used to" when compared to bigger and (and often simpler) titles.
But invest some time in it, and quickly it will become second nature to you.
The game also is very old school in the sense that it really doesn't hold your that hand much.
It's up to you how to approach certain situations, and it forces you to think about them before you throw yourself into it.
This is also a game that you want to play with a notebook, since you have to write down clues for certain side quests yourself. (Once again, no hand holding here, the game gives you clues, and you decide whatever you do with the information).
There is a helpful option to read back previous conversations you had, but a separate notebook is all the more handy, and frankly, its fun to do.
The maps of the different regions and lands of Rivellon show only the lay of the lands as they are. Important buildings in villages you have to mark for yourself on the map. I like this feature, since it makes "exploration" as a gameplay element all the more essential. (And yet again no handholding, mark it yourself !)
In terms of production value, the game is way above avarage.
The graphics look nice and colorful, and most of the textures have nice detail to them.
Larian also filled the environments with animals and such, making each area feel alive.
The environments them selves look very nice, and the interplay of light and dark can create some very nice looking pictures.
All the environments all are hand crafted , which makes the areas have a very organic and distinct feel to them.
Voice acting is well done in my opinion, and the music fits the setting.
Like other western RPG's you create your own character in Divinity 2, and this is where the game in my opinion is lacking a bit.
There really aren't that much customization options available for your character. This is one minor gripe I have, but easily forgiven with all the other good things it has going for it.
So if you are the type of person who likes old school RPG's, and you're not afraid to invest some time into a game that just does some things a little different, you might as well want to try Divinity 2.
I'm certain you won't be disappointed !
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