Rufus is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighboring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal’s upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups.
Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: The new adventure game from the makers of The Whispered World, Edna & Harvey: The Breakout and A New Beginning is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.
Age requirements: PEGI Rating: 12+ with Bad Language, Sex, Violence.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, Processor 2.5 GHz (Single Core) or 2 GHz (Dual Core), 2GB RAM (4 GB recommended), 3D graphics card compatible with OpenGL 2.0 compatible with 512 MB RAM, 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.7.0 or later Processor:Intel 2 GHz (Dual Core) Memory: 2 GB RAM Hard Drive: 3.5 GB HD space Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.
Posted on 2012-09-06 11:26:55 by crewmate:
Deponia continues Daedalics way of playing with our expectations. The atmosphere switch isn't as heavy as it was in "Edna & Harvey", but there are still some unexpected plot twists and shenanigans.
Rufus is an unlikeable jerk. On Purpose! Most jokes aims about his lack of self awareness and overexposure. He is surrounded by characters, that would be a better protagonist thanread more him, but that is what makes the pay off so much better. I hope they all return in "Chaos". There is still some arc in Rufus.
The hand painted enviroments and character designs are charming and well done. And finally HD. The animation is still stiff, bt not as bad as in "Edna". There is one cutscene at the end of each episode who looks gorgeus.
The german voice acting cast does a pretty good job. Don't know about the english one. :(
The puzzles are a mix of item combination, dialogs and crazy machines. Daedalic manages to deliver a bunch of puzzles at a time. So if you get stuck, you just take care of another problem. Only in the final stage, it gets pretty linear.
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Posted on 2012-09-07 08:09:53 by Lifthrasil:
I know, the comparision is overstressed and many adventures claim to follow in the footsteps of Lucas Arts. But for once this comparision is actually justified. Deponia is full of whacky humor, memorable characters and well designed puzzles. The main character, as others have said, is an egoistical jerk. But he still manages somehow to be likeable and the german voice acting fitsread more the characters very nicely.
The only bad thing about this game is, that it ends quite suddenly without really finishing the story. But then again it was planned from the start as a trilogy, so I guess we have to wait for the next installment to continue the story.
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Posted on 2012-09-09 08:50:14 by Stebsis:
I just loved Deponia, I can't deny that. Rufus, the main character, reminds me a lot of Guybrush Threepwood from Monkey Island games, and the game itself feels like it. Rufus always has some scatter brained plan and you combine and use lots of weird stuff to proceed in the game, standard point and click game and it works. There are lots of colorful characters and I liked all ofread more them, they were very well made.
What makes Deponia stand out is the world. Backgrounds are absolutely beautiful, they fit the game and story perfectly, and every item you can use and pick up are also very well made, they blend into the background so well that it's sometimes hard to notice what you can interact with and what not. If you press space bar or middle mouse key you can see every object you can interact with.
Puzzles itself are really great, I'm not that great with puzzle and point and click games. I've played Broken Sword, Monkey Island and some other games, but I've never been great with them and used lot of walkthrough, but puzzles in Deponia were great, they were logical(most part) and fairly demanding but not on the impossible level where you have to use walkthrough for every puzzle. At least a novice like me could solve them with some thinking.
Only problem I have with this game is that it's short and it ends way too suddenly. Just when things get really interesting... It just stops. There's going to be a sequel, Chaos on Deponia I think it's called, coming out in November and I can't wait for it. But ending still seems rushed, like devs just gave up and didn't dare to make any more in case that Deponia didn't sell that well.The ending is only thing that's keeping me giving it whole 5 stars. If you wait till November when sequel comes out and buy these together, I bet you'll get awesome, full lenght adventure game. If you like point and click games, there's no reason to pass Deponia.
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