Dangerous Dave in the Haunted Mansion
You're a one-of-a-kind dangerous guy named Dave. Born and raised in the hill country of Backwater, USA, you're quite deft with the shotgun, and afraid of nothing. Then again, you haven't been in the haunted mansion up on the hill. As you hunt for your lost little brother, Delbert, you must enter a house full of zombies, spooks, and bad guys and turn them into hamburger meat, before they make a meal out of you in Dangerous Dave in the Haunted Mansion!
Dangerous Dave’s Risky Rescue
Unfortunately for our hero, his little brother is afflicted with “always getting kidnapped” syndrome. Dangerous Dave must battle wolves, mummies, ghosts, and other ghastly apparitions on his way to save Delbert from the clutches of the evil Dr. Nemesis. With 11 levels of spine-tingling platforming action, you’ll be shooting up a storm in Dangerous Dave’s Risky Rescue!
Dave Goez Nutz!
Life is difficult enough without having Dr. Nemesis as your arch-villain. Why does he have to pick on Dave’s little brother, Delbert, so much? Not only does he snatch the already kidnapping-prone Delbert, but he hides him away deep in the bowel of an insane asylum! Crazy nurses wearing purple of all colors wander the halls, cleaver wielding orderlies, and jolts of electricity all stand in Dangerous Dave’s way in Dave Goez Nutz!
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Posted on 2012-10-30 12:11:27 by Anamon:
This is classic platforming action from id's Golden Era. They run on the same engines as the Commander Keen games, and are graphically just as colourful and nice to look at.
John Romero had already proven his skills as a level designer, and particularly Haunted Mansion will keep you thinking. There is definitely a lot of trial and error needed to progress in this game, so if thatread more kind of progress is frustrating to you, you probably won't have that good a time with it. The game, like the two other titles, is quite short, but that is made up for through constant progress and a very consistent style. You will inch your way forward, and enjoy every inch you progress.
The two later, graphically improved titles are much more conventional DOS platforming fare, in that you are more concerned with running, jumping and evading enemies rather than solving environmental puzzles. For that reason, they were considered quite inferior back in the day. I'd say they are simply different. They're definitely a lot easier to finish than Haunted Mansion, but because of their funny enemies and little jokes, you'll have a good time nonetheless. You'll also meet an old friend, or rather fiend, from id's Catacomb series.
I am a bit disappointed that the first title in the series, Dangerous Dave in the Deserted Pirate's Hideout, is not included. It fits into the scheme of the series in that it is even more about puzzles and careful strategies than Haunted Mansion. Speaking for level design alone. It would have made a nice addition to this pack. The other thing that bothers me is that my eyes are not as used to the jumpy scrolling as they used to...
Nonetheless, this compilation gives you good value for your money. Haunted Mansion has a lot of replay value and is a tough nut to crack, and its two sequels are short but fun timekillers with a truckload of colourful graphics each.
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Posted on 2012-10-30 13:06:21 by predcon:
To think this all started from a tech demo featuring SMB3-type smooth scrolling (see 'Dangerous Dave in Copyright Infrigement; see also 'Shadow Knights'). Preceding iD's Commander Keen series was this scattergun-toting redneck, Dangerous Dave, in a variety of improbable, yet cliche, situations.
The rules are simple: Shoot everything that moves, collect goodies, and don't get killed.read more Of course, the folks at Softdisk (under the Gamer's Edge label, a mail-order service predating GameFly) made sure that dying was a pleasurable experience, and threw in a little 'close-up' window that would pop up with an animation of Dave being killed by whatever struck him.
The sounds are in glorious, digitized PC Speaker, the colours are in a vibrant EGA, and the levels are classic 'Get to the Exit point' layouts.
New players may find the levels a mite repetitive, and would have fun for the first hour or so (there aren't any save points to speak of, so you'll have to play the whole thing through in one session), but older players who still enjoy the original Super Mario Bros. will definitely want to invest in this trilogy. For the former, I would suggest that you try out the first episode of Commander Keen: Invasion of the Vorticons. If you enjoy it, and think you would have fun playing this sort of thing for hours on end, then you'll have fun with Dangerous Dave.
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Posted on 2013-02-05 16:18:57 by Jeffpiatt:
this trilogy of games is continued from John Romero's platformer series for the Apple ][ computer. The series here is built using the Commander Keen 3.5 engine made with the same code as keen dreams. The first game was made by ID after they split from softdisk under contract. it basically combines the keen game play with the gore id would later be famous for. you play Dave an redneckread more with an shotgun and you gun down zombies and other demonic creatures. the first game has regenerating ammo when you stop in an safe place you reload your gun. the softdisk episodes you have to pick up shells. if you like id's other games you will find this game interesting.
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