Welcome to the world of Castles. As a lord or lady of the realm, you've built the castle of your dreams, battled bloodthirsty dragons, engaged in brutal treachery, sent troops abroad to war, and defended your land against marauding enemies. But they're still not happy. Maybe you shouldnt have poured hot oil on their heads...?
And now, with "Castles II: Siege and Conquest" you can experience even more. It is the year 1311. The King of France just died and because King Charles didn’t have any heir it is up to you to take control of as much of France as you can. If you manage the Kingdom properly and the Pope gives you the blessing, then you will become the King of France.
Castles and Castles 2, bundled together are games of medieval diplomacy, treachery and power. To win you must survive. To survive you must scout the surrounding territories, defeat the local militias, subjugate the land with castles, feed and maintain the people, forge diplomatic alliances, appease the church and unite the land under your iron fist.
There's more. Now you can watch 30 minutes of BBC documentary footage which shows you how and why castles were constructed, planned, besieged and attacked prior to the age of gunpowder. Using this knowledge, you can create your own original castle designs to play against your computer opponents. Or, you can choose from 10 historical castles for your own personal fortress.
Age requirements: ESRB Rating: EVERYONE with Mild Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core Duo 2GHz+, Memory: 1GB of RAM, Graphics: 64MB of video memory, Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.
Posted on 2008-10-23 17:42:42 by nemt:
Deceptively simple, Castles 2 is an addicting strategy game almost anyone will want to play over and over. The intuitive interface makes the game easy to learn right away, and the added video and speech in this version (original floppy disk version had neither) are a very nice touch for the time period, if a bit repetitive. Be warned though, the enemy AI can be quite strong andread more aggressive even on lower difficulty levels, and you'll need to act quickly.
Castles 1, however, is not quite as good. It's a nice nostalgia piece, to see where Castles 2 came from, but there's little reason to stick with it when Castles 2 is available in the same package. Castles 1 focuses much more on building and expanding castles specifically, and less on conquest and diplomacy. The interface also leaves much to be desired.
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Posted on 2008-12-16 13:34:42 by DMorrone:
Even though I no longer had a system to run these games - I still had my boxes in my study. My wife would complain, my children would ask why - and now I know.
This is a throwback to a more pure form of what would be considered Stronghold, though with far superior RPG elements.
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Posted on 2008-11-12 12:06:00 by mmcfearin:
I can't tell you how many years I have wanted to play these two games again.
While the graphics are dated the game play more then makes up for it. Both titles have great stratigic "empire building" game play and driven by compeling story lines. These titles are from the good old days when it took more then high resolution and shadowing effects to sell a title.
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Castles: Siege & Conquest™ & ©1992-1996 Interplay Entertainment Corp. All rights reserved. Created by Quicksilver Software, Inc. Castles II™ & ©1997 Interplay Entertainment Corp. All Rights Reserved. Created by Quicksilver Software, Inc.