American Conquest:In the year 1492, travel to America as Christopher Columbus and ignite the fire that will fan 300 years of heated battles for land, riches, and freedom. In eight historical campaigns spanning 42 missions, you will take on the roles of great legends such as Francisco Pizarro and George Washington. Secure new technologies, unique weaponry, and improved fighting units, but also master the delicate world of diplomacy. Play with fire! Conquer America!
American Conquest Fight Back:Three centuries of war continue with frantic combat and desperate power struggles raging across the American continent. The Spanish press the attack in the Yucatan against the fierce Maya and Aztec nations. The Germans put all their efforts into finding the legendary El Dorado. The Pontiac Uprising ends in a terrifying bloodbath between Native Americans and the British. And the Russians will do anything to conquer Alaska at the cost of the Haida. Lead armies of thousands of troops to victory in large-scale battles in 10 missions.
Both games are a real treat for any strategy fan. But this is not a standard RTS, there is no simple build-send-and-forget here because even the biggest army can be defeated by a well coordinated, but relatively small force. Just like the old proverb says: “An army of sheep led by a lion would defeat an army of lions led by a sheep.”
Multiplayer notice: multiplayer mode is available after registering your unique CD-key for the game. For details see: Support.
Age requirements: ESRB Rating: TEEN with Violence. PEGI Rating: 12+ with Violence.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), screen resolution of 1024x768 or higher, 2GB HDD, Mouse, Keyboard. Notice: Intel HD Graphics cards are not supported.
Posted on 2012-02-23 15:59:45 by Heksebacon:
This game satisfies quite a few parameters, that could be considered essential for qualifying as true goodness. First of all, it has aged well. And secondly, and perhaps most importantly, it's FUN to play! Gameplay relies heavily on thorough strategy, which is highly rewarding and should attract RTS enthusiasts. The graphics are neat and very colourful. Sound effects are excellentread more and powerful. Gameplay can be varied greatly with the choice of the many nations to choose from (protip: Mayans constitute the zerg).
Also, a point worthy of noting: both Single- and Multiplayer modes are highly enjoyable, so let not the lack of buddies restrain you, in spite of this game's obvious multiplayer deliciousness!
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Posted on 2012-04-05 19:58:10 by BenSacha:
It's like a better Cossacks.
I like about this game:
- You can produce thousands of Units and still control each one individually.
- AI not as dum as in Cossacks, can be very hard
- more than 15 Nations each with unique gameplay aand individual sprites for everything, looks Awesome.
- The amount of Possibilitys is amazing, Stationate Units in Buildings, create work chains., useread more peasants to make soldiers
- Good Sounds and music.
- You can set the producton always to unlimited by ctrg+klick or shift + klick, to make production chains so you don't always have to manually create more units.
- path finding in crowded areas is buggy, sometimes peasons at the mill just stop working because they can't walk.
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Posted on 2012-03-13 17:45:48 by TheeAceMan:
This was the second part of Cossacks really. I had these before GOG put these up. Anyway, there was apparently a third installment "Divided Nations" that I was never able to find. Good game but it takes a while to learn. I remember printing out the tech trees way back when for the different civs in the game. Well balanced game and well worth the price (I paid aboutread more thirty bucks for American Conquest and about twenty bucks for Fight Back way back when and it was worth that). You need to make good decisions on who you are or what to do. Certain civs (Natives) created more units but less technically advanced than other nations. But you needed to know who you were to get the most out of playing. Obviously the natives needed more units and you needed to base your strategy on that and such. Overall - A nice next generation of Cossacks with added playability and interesting additions in keeping with the times.
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