Posted on: November 21, 2013

wvpr
Verified ownerGames: Reviews: 47
ok, not great
Armada occupies a niche between the story-rich main series and Academy's stripped-down battle sandbox. Within the game, there's no story at all, just a simple strategy game in which you choose where to move your carrier and what to build on each planet you stop at. All of your choices serve a single purpose: producing enough of the right fighters to survive and defeat the enemy carrier. The battles are repetitive and the computer is easy to beat in dogfights and the strategic map. I believe dogfights are limited to a couple ships on each side at a time. Everything feels small compared to the epic scale of most games in the franchise. You can play the strategy game against a human, but it's still a fairly bland and repetitive experience. There are some positives. The ships are beautiful, curvier and more natural in low-res VGA than WC3 and 4's boxy high-res models. There's a fun gauntlet mode for both races, although I found it impossible to get past the 2/3 point of both due to mismatched enemy ships using an AI cheat that makes ace pilots very difficult to hit. And Armada is the only Wing Commander game released with multiplayer support. For multiplayer space action, more recent games like Freespace are far superior. Armada is a functional game, but without the Wing Commander tie-in it would be forgettable. Get it if you're a completionist or desperate for official multiplayer Wing Commander action.
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