Posted on: January 19, 2024

nvali
Verified ownerGames: 345 Reviews: 26
Obscure and Uncooked
Warbreeds was hard to love even back in the day. The game released to mediocre reviews. It's unique setting and unit customisation along with 4 factions could not save it from horrible pathfinding, subpar AI and abysmal interface. That last one is the worst offender. The game doesn't have an interface to speak of. No minimap either. This means that to figure out how much energy you have in a spot or how you are on research resources (more on that later) you have to manually select every building. And the pathfinding really is horrible. It was coded with the age-old mistake of back units will try to move as soon as the order was given, not waiting for front units to move first. this makes your groups just scatter in all directions as each unit tries to individually figure out how to get to the destination. And to release in this manner 3 years after Warcraft 2, 2 years after Red Alert and in the SAME year as Starcraft and Total Annihilation, there is little excuse. But honestly, i would forgive it's flaws and stay with the game for 4-5 missions if it didn't keep crashing on my Windows 10. The game is alien in a certain beautiful kind of way, with nothing looking familiar, from buildings to units to resource management and even research. To do research you have to send your workers to pick up the genes from fallen enemies. This in turn unlocks new technologies for your own faction. Cool in theory, but because you cannot automate workers to pick up this research resource, it becomes a chore as you have to manually walk one worker behind every battlefield to pick genes. It kills the game flow. If you are a die-hard 90s RTS fan i recommend it, just for it's bizarre nature. Keep in mind though that you will need to read 5-10 pages in the manual to figure out how to play the game, and that it might crash on you too.
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