Collect scrap dropped by your defeated enemies. Use it to upgrade your ship until it becomes unstoppable.
Fight and destroy bosses and grab the weapons they drop. Blast hordes of aliens with various projectiles, explosions and kinetic orbitals.
Unlock new characters with un...
Collect scrap dropped by your defeated enemies. Use it to upgrade your ship until it becomes unstoppable.
Fight and destroy bosses and grab the weapons they drop. Blast hordes of aliens with various projectiles, explosions and kinetic orbitals.
Unlock new characters with unique abilities and new weapon and upgrade types. Permanently upgrade your ship stats in between runs.
Void Scrappers is bound to appeal to fans of Vampire Survivors and other games in the horde survival / bullet heaven genre, particularly those that are looking for an injection of pace and smooth movement.
Popular achievements
Murphy
Reach threat 40 with Murphy
common
·
35.16%
Final Boss
Defeat the final boss
common
·
32.17%
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Well im not the biggest fan of the original Vampire Survivors.. but i enjoyed other games of the genre and this one is hands down one of the best out there! I highly recommand getting it, plus the Soundtrack makes you enjoy it even more ♥
Like tower defense, but you are your own and only tower with lots of guns and upgrades and you move only to dodge and collect scrap or upgrades, I like the idea! And the soundtrack is cool.
Minus 1 star because control over controller (ps4) did not work. And I recommend controller over keyboard for this one.
This game is fully packed of action with unlimited enemies coming at you for who knows reason ?
All those nine guys, the characters we can play, have seriously annoyed someone very powerful and even more very crazy, far more than General Hux at his best !
The game is great, as usual you've got random powerups and weapons and you have to get the best of them to succeed. There is so many weapons you can define you're very own style, considering investing on a very few powerups can give a huge return on investment later in game, especially cooldown powerups combined with explosions & projectiles, even with "enemy spawn bullets on death" powerup, it create quite a self sustained nuclear fission style reactions among big packs of enemies, especially combined with "kill % of enemies with boss" powerup.
It also remind me old Conway's Game of Life programs which was always amazing to watch.
Lasers seems to be the least effective weapons but I didn't use them so much yet.
The big enemies packs are like zombies pack and dodging them put you in the flesh of some The Walking Dead characters except we can't push them at all !
I give only 4 stars cause I'm not sure how long players would like to play it after unlocking everything and gather all achievements on GOG. But that's a typical issue with roguelite I guess, if there are not hard enough like Nuclear Throne (for me at least, I'm not very good at it but I like it a lot ! I played more than 200 hours), there is nothing more to do and to get so why keep playing ?
Except if game is still fun to play just for the enjoyment of playing without expecting anything more.
I'd say that's worth it. Kind of like Vampire Survivors, but the upgrades aren't as varied or interesting. Like VS weapons are holy water and enchanted songs and vampiric health drain auras. Here you've got explosives, lasers, and bullets, firing with different degrees of randomness at different ranges. There's also buzzsaw orbitals. The most fun thing is the characters. One guy's a space-trucking caterpillar covered in spines, and being a curmudgeonly spiny creature seems like his whole identity. I vibe with that
The real is what people realize after the game is fully said and done. This game is fun and addictive, highly replayable, and has pretty good autoshooting physics that are fast. However, the problem is that there is no way to build your deck how you want it to work, even with the Banishes and Weapon Rerolls (20 and 10). I have a screen with getting to threat level 40 and never seeing the +1 to ultimates green card, and that can be what an entire run can be like, to give someone an idea. You'll be without much needed cares some runs, other runs you will have them but waste it and die because you blinked while trying to get the double cards trick going. What the game did for me however is make a much softer spot for Arcadium 3 Space Odyssey because it's much more balanced and limited to a balanced deck of cards that actually is controllable by the player by limiting their upgrades. Void Scrappers' point may be about the challenge of playing it that way, but I only like that when you can choose that in a game to try out for a challenge. I also like when games just give you what you want. PERISH is also a pretty good game, but I saw this one on free game demo sites and still liked it. In conclusion, it's fun, but ultimately the drawbacks make it not a good thing to recommend for the card system, but the sound effects and arcadey autoshooting and crazy stuff in it that people love about games having broken stuff in it is what makes it a niche obsession.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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