A strange twist of fate finds you being spirited away to a bizarre
underworld. You’ll explore a mysterious environment filled with bizarre
machine and organic configurations as you begin your journey for freedom.
As you fly freely through the odd and fantastic surroundings, you’ll use
your powerful tractor beam to overcome obstacles and interact with the
Unmechanical is a puzzle adventure that combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. Set in a fantastic world of flesh, rock and steel, your journey to freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 2.0 GHz CPU, 2GB RAM, Shader Model 3-compatible DirectX 9.0c graphics card, DirextX compatible soundcard, 1GB HDD, Mouse, Keyboard.
Compatibility notice: support for Pixel and Vertex Shaders among Intel graphics devices can be found here.
Posted on 2012-08-09 20:31:57 bysmudge17:
This puzzle game has very simple mechanics (move up, down, left, right, pull object) but surprisingly emergent gameplay.
The game does not bog you down with an annoying hand-holding tutorial that many games have. You get straight into the game from the word go and pick up the game mechanics and interactions from situations in the game and good level design.
Puzzles are cleverread more in design and are not too challenging as to cause getting stuck for long.
Graphics are good and the physics engine is more than adequate.
My only complaint is that there does not appear to be much of a storyline, but hopefully that sorts itself out as the game progresses.
I cannot wait to finish this title.
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Posted on 2012-08-13 12:16:03 byvanchann:
We have an interesting and enjoyable game here.
Graphics are good and physics work as expected. Gameplay works in 2D despite the 3D graphics. The puzzles are generally easy and mostly everyone may finish the game without headache.
There's two different endings, which you can see by loading your last save and try the different option. It's not necessary to play the whole game again.read more I’m not going to give spoilers here!
I played the game using the XBOX 360 controller. During play it works fine, but it doesn't work in menus. You have to use your mouse to navigate and start the game.
I find two flaws in this game.
The first one is its length. It's too short. It took me about five hours until the end. The second is the lack of a plot. Maybe both are expected, but I think you should know that.
In conclusion I really enjoy this game. So I’m going to give it five stars, despite it’s flaws.
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Posted on 2012-08-10 19:26:22 bySynt_x:
And experience is probably the best way to describe it.
As smudge17 points out, the controls are very simple (though I recommend using 'e' instead of 'space' if moving top left using the arrow keys whilst dragging isn't possible).
In any case, this really reminded me of a pov in a classic Amiga/Atari demo from the early 90s - it is an artistic/physics masterpiece.
Gamewise, itread more caters for exploration (which is not usually my cup of tea), but the puzzles encountered, though not tough, are very fun to play through. Exploring how elements interact without guidance is a great asset to the game in that respect.
The soundtrack is one of the better ones I've listened to in a long time - very atmospheric and aptly so.
Focusing on the components as I have is unfair in a way though - the game is an experience which may not suit all, but I've no doubt only very few players would be inawed by the overall game.
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