Posted on: January 20, 2024

DrakeFox
Verified ownerGames: 1338 Reviews: 53
Rather meh, I'm afraid
The game itself looks nice and colourful in screenshots, but the vibrance loses some of its shine once you start seeing it in action. At its core, it is a twin stick shooter, with the twist that you can mix and match abilities from 3 classes by assigning them to your four distinct attack buttons. Very nifty, right? It would be, if not for the fact that most everything just felt like it had too many hit points, which dragged the entire game down from something that could be a fun romp into something a bit more treacle like. It is kind of foreboding, when you find you need a good second focus fire on a standard crate before it blows up to show the goodies inside. This is with any of the 3 classes' base weapon. Sure you can get more powerful abilities, which require mana to power, and still feel kind of underpowered. Hitting enemies doesn't even provide much in the way of feedback/knockback, so you're not even pushing charging enemies back or anything. Apart from that the game looks fine I guess, but with a lot less personality than I would've liked. There are some nice hidden areas you can go find through jumping puzzles, but again considering the speed of movement, it just becomes a chore quickly. So in all, maybe on Easy mode the game might be fun to play, but on Normal it is a painful experience. And I could imagine the only difference to hard would be to increase everything's hit points. (Also, shout out to the development team which shipped the folder "Trifox_BackUpThisFolder_ButDontShipItWithYourGame" making the game take up 1.2 gb additional space. Maybe they did it to get the file size to scale with the hit points?)
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