Posted on: July 25, 2023

groze
Verified ownerGames: 1456 Reviews: 39
Gorgeous, well executed, extremely short
I've been waiting for Super Catboy for three years, now. I had high hopes for it, to say the least, and I played the demo a lot. The final version is... a bit of a letdown, if I'm being completely honest. I've put more time into the demo than what it took me to finish the final version of the game. I do realize we went through a global health crisis that affected how such a small studio could work on a game, but it ended up suffering because of that. Super Catboy is gorgeous, if you're into pixel art (if you're not, then, well... what are you even doing here, reading this review?) and it plays like a charm. Unlike the demo, all of the keyboard controls are fully rebindable, which is a huge pro in my book, too. It's fast paced, everything plays and runs as it should and you probably won't need the latest generation "PC gamer pr0" rig to run it. It's a great pick-up-and-play for when you feel bored and/or feel like killing some time, but, sadly, that's all there is to it. Not much in the way of replayability, since there is no easy way to save high scores, and getting all the items/collectibles in a level doesn't really unlock anything. The game is extremely simple in that way, which is fine, but they could have added a bit more. The writing is OK, nothing too good, fortunately not appalling, either. It took me roughly 3h30m to finish the main story and, effectively, the entire game, since there's really not much else to do. I would have given it a full 5 star review if only it had something of a replay value, or if they had made it an hour longer, at least. Mind you, I'm no pro whatsoever, so if you're really good at platformers, you can probably finish it in under 2 hours, maybe even less. All in all, I do recommend it, but at a discount. I honestly don't feel like it's worth the 10€ full price.
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