Posted on: August 29, 2022

Captainspire
Games: 44 Reviews: 11
A worthy successor to MOO II Fans
We've all had our disappointments with Moo3 and the one out in 2016. I've been with this game since alpha release and it's in a stable, mostly balanced, format. The combat takes everything you loved about MOO2 and made it make sense. You can finally customize your starbases and even your outposts to further increase planet population. You have several most minor races that actually provide instant benefits or problems, depending how you handle them. The game balances missile and beam lovers alike, allowing you to load out your ships however you like them. The only weakness is the diplomacy. Your allies will seek to join you but typically when they are in danger of dying, or your relationship is that good with them. You can build your fleets or buy them as paid mercs. You can have a rather massive galaxy in different shapes, and have several opponents, even some that are your own race. Combat is turned based, and though there are no time-warp faciliators, or phased cloaks, you can still take on a superior foe, if you are careful. I give this gave 5 stars because for old Moo players, this is everything you want in a successor to those old games. My only concern is the developers have gone silent, but I am still hopefully optimistic as the graphic and game expansions, they last were working on, can only make the game better. With all the Moo-type games out there, I still find myself returning to this one over and over.
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