The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.
In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Minimum system requirements: Windows XP / Vista / 7 / 8, Processor: 2.0 GHz or faster processor, Hard disk space: 2 GB. Memory:2 GB RAM, Graphics: 3D graphics card with at least 256MB of addressable memory and DirectX 9.0c support, DirectX 9.0c compatible sound card, keyboard and mouse.
Minimum system requirements (Mac): OS X 10.7.0 or later.Processor: Intel Core 2 Duo 1.4 Ghz Memory: 2 GB Graphics: 256MB of video memory. Hard disk space: 2 GB Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Patched to version 1.2.5
Posted on 2013-12-10 09:42:23 byKOC:
- Mostly good writing. The story line is interesting enough to see through till the end.
- Nice atmosphere thanks to highly detailed 2D surroundings, character portraits and fitting music.
- The combat works quite well (highly reminiscent of the latest X-Com)
- The editor will hopefully allow for some worthwhile campaigns made by the players.
- Extremely linear. Don'tread more expect any meaningful choices or to be able to explore the world freely.
- No manual saves. Yes, you you'll have to rely on checkpoints, which can be quite aggravating when having to replay long stretches, and also being unable to quit the game at any point without losing progress.
- Quite brief campaign (10-15 hours), with very few side quests, means you'll have to rely on player-made campaigns for long-term value, as the campaign simply isn't worth replaying due the linear nature of it.
- Feels cheaply made in some respects: There's no voice acting, and the characters (not the portraits) are quite ugly 3D models projected against the beautiful 2D backgrounds.
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Posted on 2013-12-10 07:27:14 byAz_Slaughter:
I got this on steam when it launched.
its Very free in relation to how you build your character.
You can choose to go it alone or Bring in help with other characters that can be hired on each mission.
The game while "linear" is very entertaining and has some challenging Strategy elements. There is an option to expand by adding modules. Some people are currently working on remakingread more the snes campaign. This to me is in the vein of neverwinter knights. Technically endless once you master the campaign editor.
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Posted on 2013-12-10 07:29:09 byjepf999:
It's very atmospheric but unfortunately it's lacking content and is way too linear. Most of the time it seemed I was even told where and when to click the mouse button.
It certainly has potential for future campaigns but I don't think the developers themself will deliver them. The good stuff will probably come from the community.
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