Combining action and strategy in a unique way, Sang-Froid: Tales of Werewolves transports you into an epic folktale co-written with best-selling Canadian author Bryan Perro (Amos Daragon, Wariwulf), in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself!
This time however, sheer brute strength won't be enough to save the day as your enemies are way stronger than you are. Only your wits and the ability to combine ingenious traps to setup deadly ambushes will give you a chance to see the sun rise again on your frozen piece of forest...
Minimum system requirements: Windows XP / Vista / 7 / 8, Dual Core Processor, 2 GB RAM, NVIDIA GeForce 9 series or better / ATI HD4000 series or better graphics card, DirectX 9.0c, 4 GB HD space. Compatibilty notice: This game requires a monitor that supports a 1280X720 @ 60hrz (32 bits) resolution.
Posted on 2013-11-12 06:44:46 byTheGoddamnTaxman:
Sang-Froid is not a game about combat. Which is good, because its combat is slow, repetitive, and frustrating.
What SF is about is being a lumberjack and outsmarting all manner of natural and supernatural beasts with weapons and traps. Thankfully, it does this excellently.
-Great new take on the tower defence genre. Get ready for some very careful planning to effectively takeread more out those beasts.
-Great enemy variety. Get used to switching weapons, chaining traps, and just running around a lot in order to take down those tougher baddies.
-The music. SF is the only game which has made me wish the loading screen was longer.
-You're a lumberjack, and you're OK. The game excellently captures the mood it's going for, with the music and art style contributing to its great atmosphere.
-The combat is just not good. Get used to spamming the left mouse button at hordes of enemies one at a time, hoping that they don't manage to land a few hits in a row.
-The graphics leave a lot to be desired. For a game released in 2013, SF leaves a lot to be desired in the technological department.
-The story and voice acting are almost laughably bad. The cutscenes basically only exist to give context to the levels, and you'd be pretty safe in just skipping them entirely.
If you want a strategic, yet fast-paced and hectic, romp through the Canadian woods, then this is definitely the game for you, if you don't mind a bit of missing polish.
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Posted on 2014-01-02 09:29:51 bysci_n_tist:
You can play either of the two brothers, which is used as a difficulty setting. You have a birds-eye map to place your traps during the day and at night, if the traps are placed well, you will have a reduced amount of enemies to fight with your slow loading gun and your stamina draining ax. Planning is key otherwise you will be overrun by wolves and other foul beasts. The cut sceneread more animations are not great, characters are like paper dolls moved on the screen rather than rendered 3d models and the main menus are kind of grainy and contrast against the game art they are laid over. But once in the game, the characters and the world are 3d and the game plays well and is a lot of fun.
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Posted on 2014-02-10 05:46:34 byaerendhil:
The mix between tower defence and FPS is fun and well-balanced.
And playing a canadian lumberjack in the 18th century, fighting werwolves ? That's the best setting i've seen for ages.
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