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  • genre action / adventure / platformer
  • download size 91 MB
    ~19 min
  • avg. user rating from 732 user ratings.
  • release date May 31, 1999
  • compatible with Windows (XP, Vista, 7, 8)
  • languages English
  • developer / publisher Ubisoft / Ubisoft
  • game modes single-player
  • Bonus content included for FREE with purchase:
  • manual
  • wallpaper
  • soundtrack
  • 2 avatars
  • Rayman intro

What's cool about it:

  • A truly classic platformer that started the famous Rayman series!
  • Rayman was awarded both "Best Music in a CD-ROM Game" and "Best Animation" in Electronic Gaming Monthly's 1995 Video Game Awards
  • Colorful graphics, addictive gameplay and a memorable main character made this title one of best selling games of all time


In Rayman’s world, nature and people live together in peace. One day, the evil Mr. Dark defeats Betilla, the Fairy, and steals the Great Protoon, the provider of harmony and balance. The Electoons who used to gravitate towards it lose their natural stability and scatter all over the world. Strange phenomena begin to occur: freaks and hostile characters appear, capturing every Electoon they can find! The disappearance of the Great Protoon also neutralized all of Betilla’s powers, and she needs time to regenerate before she can help in any way. They definitely need a hero to save them, and it looks like you’re it. It’s now up to Rayman and you to rescue the world.

Age requirements: ESRB Rating: EVERYONE

Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.

All user reviews:

User reviews:

Classic block-based platforming with handdrawn graphics

Posted on 2011-03-29 08:27:39 byhansschmucker's avatarhansschmucker:

2D platformers, as far as I am concerned fall into two categories:
1. Gorgeous hand-drawn games where you can marvel at the beautiful graphics, but are sometimes irritated because something that looked harmless to you is suddenly deadly or something that you wanted to jump on turned out to be part of the background.
2. Block-based games à la Super Mario where you're notread more distracted by fancy graphics. The block you want to jump on is the same that you've seen a hundred times before, so there's no room for misinterpretation.
Rayman is one of the few games that successfully mix both approaches. The game itself is block based and everything is as predictable as it should be, but the backgrounds and the blocks themselves are pieces of beautiful hand-drawn awesomeness.
Gameplay-wise Rayman mixes Sonic with Plok: You can hit switches from afar, like you do in Plok while either (depending on level) running past them at super-sonic speed or carefully searching the environment.
Every few levels a "minigame level" shakes things up a bit by letting you steer a mosquito or growing plants to make a path while the water below you is rising. Along with the strategy-requiring end-bosses, this makes Rayman one of the most diverse platformers.
Highly recommended if you can live with 320x240.

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Michel Ancel's Masterpiece

Posted on 2011-03-29 09:05:13 byRoman5's avatarRoman5:

Rayman was originally released in 1995 for the SEGA saturn and SONY playstation, it was made By Michel Ancel - The wonderful talented man who also brought us Beyond Good and Evil. Rayman then was ported to many systems and of course found it's way on the PC which is arguably the best version of the game available, right here on
Graphics: Even if the game is 2D the hardwareread more of SS and PS allowed many different effects and tricks. The result? The game looks absolutely BEAUTIFUL! It's still a marvel to look at and is very appealing to the eye the PC takes this even further by bigger resolutions and effects
Sound: Top marks, the effects are very different and varied and almost all of the music is fantastic and memorable, I can almost guarantee you that "lily's theme" will be stuck in your head for a while after you hear it!
Gameplay: Although Rayman did not innovate much in the platformer genre it did things very very well, the Levels are Diverse and varied, you do a lot of different things in the game. WARNING: The game is extremely hard and challenging! DO NOT let the "childish look" fool you! this is one tough game which is more than challenging for any adult!
Replayability: There are many things to do after you are finished with the game, you can free all of the "fairies" out of their cages, the more you free - the more rewards you earn. You can also do special hidden challenges in levels which are fairly difficult to access, so keep an eye out!
Controls: The controls in Rayman are very responsive, it works well and is pretty right, the game never feels "jerky" or "unfair" because of the controls or game mechanics, if you die - you die because of your fault, always.
Overall: A Brilliant platformer which is probably one of the Best 2D platformers ever, right up there with Sonic2/3 and Mario 3/W - It's that good!
For only 6 dollars this game is superb value and with Rayman you cannot go wrong
5 out of 5 stars

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A Non-Platform Gamer's Dream

Posted on 2011-03-29 14:46:52 byGerolsteiner's avatarGerolsteiner:

Yes, yes, yes! Ever since I joined GOG, I was wondering why they didn't have Rayman in the catalog.
When Rayman was first released, I was a dedicated adventure (Monkey Island etc.), flight sim (Falcon 2), and role-playing (old SSI D&D) games player, but never really cared about platform games (unlike my little brother).
When I saw my brother playing Rayman, I wanted to try itread more and a week later bought a Gravis GamePad. By the time I had beaten the game, the GamePad decided to stop working... I just couldn't play anything else for months, and to this day, Rayman and Earthworm Jim are the only platform games I really played.
Rayman appears to have just the right amount of difficulty. What fascinated me most was that there seemed to be absolutely no randomness in the level design--no enemies that unexpectedly appear or holes that open up at different times. Every level is completely replayable and everything behaves in a predictable way (which is good because I had to replay levels again and again to collect enough gems for extra lives...).
Rayman was certainly frustrating at times, but never unfair. Some maneuvers had to be timed to within a pixel, but the awesome smoothness (which was a first for a multi-panoramic scrolling PC platform game at the time) and reaction of the player figure made those possible--with lots of practice.
The world of Rayman consists of about five distinct environments, each comprised of multiple levels and each with its own boss at the very end. The bosses are tough at first, but once you figure out their individual weaknesses, relatively easy to beat.
The original game came with digital audio tracks on the CD which could be played in a standard audio CD player. I don't know how the digital version integrates the soundtrack, but I kept listening to it long after I had finished the game (and my GamePad had given up).
So, take it from a non-platform gamer: if you ever want to play a pure platform game, play Rayman, but please get a gamepad before you do so (the Gravis GamePad is no longer being manufactured, but there should be other viable alternatives out there--maybe one of the other gamers can suggest which one to get nowadays).

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