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  • genre strategy / real-time / managerial
  • download size 19 MB
    ~19 min
  • avg. user rating from 196 user ratings.
  • release date September 1, 1991
  • compatible with Windows (XP, Vista, 7, 8) and Mac OS X (10.6.8 or newer)
  • languages English
  • developer / publisher Bullfrog Productions / Electronic Arts
  • game modes single-player, multi-player
  • Bonus content included for FREE with purchase:
  • manual

What's cool about it:

  • Greatly improved gameplay with many new spells, an enhanced interface, and a system for customizing your deity's awesome powers.
  • 1000 maps on which to wage your epic battles against gods and many different mythical creatures.
  • A great way to feed your desires to become omnipotent and maybe learn something about Greek mythology in the process.


As the offspring of almighty Zeus, you demand a seat among the gods. But before ascending to the top of Mt. Olympus, you must first defeat some of the most powerful deities in the Greek pantheon. Such a task would be impossible for a puny mortal, but you wield the raw power of the universe in your hands, for you are destined to become a god! Learn to shatter the sky with lightning and shower the earth with fire. Summon heroes to aid your people, and plagues to destroy the enemy. Call forth tornadoes, hurricanes, tidal waves, and columns of flame.

The second installment of Bullfrog's Populous series follows the path set by its predecessor and remains one of the greatest god-games ever created. Populous 2: Trials of the Olympian Gods vastly improves the formula by adding new spells, better quality sound and graphics, and a character development system that allows you to customize your divine powers in any way you want. You really can’t go wrong with a game where you can kill gods, obliterate entire continents, and strike down upon the infidels with great vengeance and furious anger. Just as Peter Molyneux, those things simply never get old.

Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core Duo 2GHz+, Memory: 1GB of RAM, Graphics: 64MB of video memory, Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.


All user reviews:

User reviews:

Much, MUCH better than its predeccesor

Posted on 2011-11-17 07:53:13 byHarzzach's avatarHarzzach:

While Populous 1 is a milestone and a classic of its own, Populous 2 is in every aspect the better game. Higher resolutions, better graphics, better defined interface, more god powers, more strategies, more, MOAR!!
No, seriously. If you have to choose between Populous 1 and 2, choose the latter. If not, get both. The first for educational purposes (look, this game happened whenread more Molyneux was AWESOME!) and much gameplay fun, the second for funnier and better gameplay fun.
So, whatever you do, you do nothing wrong! You're a god, remember? :)

Was this helpful?(83 of 89 people found this helpful)

One of the best there is.

Posted on 2011-11-17 10:47:55 byNumbers.747's avatarNumbers.747:

Populous one set groundwork for God-Games while the second part was ground breaking in terms of options. Large array of spells (Close to 25) and effects as well as an RPG aspect of building your own god was amazing. It was an upgrade to the first game in every regard.
It features over 999 levels and a good selection of summonable Greek-Roman Gods. The game also came with a Dataread more Disk - The Challenges which was more Asian themed, but it's up to GoG to up it up there.
All GoG needs to do is release Powermonger - the cheery on top of God-Gaming ice cream.

Was this helpful?(30 of 32 people found this helpful)

A wonderfully unique power trip

Posted on 2011-12-06 10:18:53 bynitrogenfingers's avatarnitrogenfingers:

I must have been seven or eight when I got my hands on Populous II, something my parents really need to be held to account for. With the graphic violence and religious intolerance the game seems to preach, only the period game Syndicate could be any more damaging for a young adolescent (which I received at age nine).
The story is clever but barely acknowledged in-game- suffice toread more say you have a group of villagers you can control and your task is to increase their population and use them along with your own godly powers to destroy every person on the map who doesn't believe what you do. How did this game make it past the censors unscathed?
Half the game is spent ensuring the countryside is suitable for your villagers to inhabit- this means flattening and raising large tracts of land so they can build increasingly large structures like temples and castles, which in turn generate more population. This often feels more like busy work than anything else but varied landscape and limitations on your powers do enough to keep it engaging for most of the game.
As your population grows so does your capacity to cast godly powers, and here things get interesting. You'll start with an uncontrollable column of fire that chars buildings, damages land and cinders villagers with a hilarious animation. Later you'll have the capacity to cast lightning storms, earthquakes, swamps, baptismal fonts, volcanoes and fire rain. Your followers don't just stand idly by too- soon conflicts will break out as they wrestle for territory at the borders. Why not create a leader to start the campaign against your enemy, using the papal magnets? Better yet convert him into a mythical hero like Perseus and Odysseus and use him to devastate nearby villages. If this is all still not enough call an Armageddon- every person on the map will come to the centre for one huge battle royal to decide the winner of the bout.
Even to me this sounds like rose tinting, and it is- I have a lot of fond memories of Populous II. I can't deny however that the game isn't perfect- for one the formula doesn't really change from start to finish, with the god powers providing most of the variation. You can't choose these, they're assigned according to the stage which is a bit of a disappointment granted the supposed RPG elements of this game.
But that doesn't detract from the experience for me. It remains unique, exciting and vastly enjoyable. Very few games, even modern RTS games are able to produce the same sense of frantic activity Populous II achieves, without bogging you down with unnecessary details- the AI handles the small issues like pathfinding and troop organization so you can concentrate on having fun.
Will the contemporary player enjoy Populous II? I really don't know- graphics are charming and aesthetically pleasing but hardly eye-popping, and the gameplay is a bit simple for the modern FPS player. But the refreshing thing about Bullfrog games is how much fun their games were with such simple underlying mechanics. Populous has just the right amount of depth- enough to keep things interesting but not so much as to make the game inaccessible. So I can recommend it to even modern gamers, because fun never gets old.

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