Posted on: June 13, 2013

SpiderFighter
Games: 1079 Reviews: 19
Decent Fun From An Forgotten Genre
Pandemonium 2 offers two characters to choose from: ultravixen, scantily-clad Nikki, and Fargus, an insane, dim-witted jester who has his own talking stick named Sid (for you Juff Dunham fans, think Jose Jalepeno On A Stick, but with the personality of Walter) that he can throw at enemies. The plot is to get to the Comet of Infinite Possibilities (each character has their own reasons for doing so). Gameplay is pretty simple. You're on a linear track, similar in style to the Crash Bandicoot games, but from a side perspective. Instead of fruit for extra lives, you're collecting coins ("treasure"). Levels are multi-tiered, in that there will often be many places above and/or below you to explore. Enemies may be bounced upon, Mario-style and, as expected, power-ups are present. The colors are vibrant, and the levels are creative and pretty large and offer variety, as do their bosses, which often involve utilizing new techniques to beat. Many times in my first run-through I thought I had explored everywhere possible, only to find I had a less than %50 treasure found ratio! As the gameplay is standard for the genre, so are the problems: awkward camera angles, blind jumps, and a few confusing pathways. However, these don't occur too often, and don't take away from what is a pretty underrated and enjoyable game. It's worth the asking price if you're into good, old-school 3D platformers; all else should definitely consider picking it up when it's on sale.
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