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orbit.industries

in library

3.2/5

( 7 Reviews )

3.2

7 Reviews

English & 7 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
19.994.99
Lowest price in the last 30 days before discount: 4.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
orbit.industries
Description
orbit.industries DEMO is available here In space, no one can hear you scream - neither a victorious cry, nor one loaded with frustration. So what shall it be, Space Pioneer, when you are the Captain of it all? BUILD A WONDROUS VIEW Build, install and redesign your station to perfection in a...
User reviews

3.2/5

( 7 Reviews )

3.2

7 Reviews

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Product details
2022, LAB132, ...
System requirements
Windows 10, Intel i5-4570 or equivalent, 4 GB RAM, Nvidia GeForce GTX 770 or equivalent with 3 GB or...
Description


orbit.industries DEMO is available here



In space, no one can hear you scream - neither a victorious cry, nor one loaded with frustration. So what shall it be, Space Pioneer, when you are the Captain of it all?

BUILD A WONDROUS VIEW

Build, install and redesign your station to perfection in a full 3D view taking advantage of the spectacular visuals provided by Unreal Engine 4. Look at your creation in a 360 degrees view, zooming in and out to marvel at its beauty.

Look at the magnificent in-game star constellations, nebulas, and planets the development team spent weeks researching to realistically provide in-game visualizations within the endless game sky.

FOCUS ON THE ABSTRACT

Monitor and set up production cycles, resources, and their distribution. Focus either on efficiency or yield, treating everything as a diligent spreadsheet master - but with an abstract layout system resembling a circuit board to help you design the best connections, nooks, and crannies to make your station a resounding engineering success!


ECONOMICS, ERRORS AND MORE!

A unique economic system provides you with a key objective - make your station efficient and profitable or fail!

The normal route of business can be, however, disrupted by a number of disruptions: from hacker attacks to errors and malfunctions each module and its system entail in your management of the station.

Your production may also simply overload, given the production strain - so plan, execute and design to perfection!

EXPLORE UNKNOWN PLANETS

There are 3 distinct campaign missions where you need to terraform a given planet, make it habitable, and easy to extract resources from.

Built with a background narrative, each of these missions enables you to focus on the two-game modes in order to build your station in such a way as to successfully fulfill its objectives.

Are you going to be the most efficient, the most industrious, or have the most graphically appealing modules setup? Anything goes as long as the mission is successful!

ENDLESS DREAMS

You can also kick back and focus on building the greatest and either best looking or most efficient station there ever was - within either our Creative or Endless modes built especially for this purpose.

orbit.industries blends inspiration from classic science fiction literature, movies, and popular space-opera TV series with actual knowledge and progress achieved in the field of space exploration, space engineering, and orbital stations development.

KEY GAME FEATURES

  • Full 360 degrees, 3D view of an orbital station within Unreal Engine 4
  • An abstract 2D stylized view of management cycles and resource planning
  • 3 Gameplay Modes: Campaign, Creative and Endless
  • 54 Modules varieties to build and design your station with
  • A technological tree to explore and expand

© Klabater 2022. © LAB132. All rights reserved.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11)
Release date:
{{'2022-04-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
2.4 GB

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User reviews
Overall most helpful review

Posted on: February 18, 2024

kschang

Verified owner

Games: 233 Reviews: 4

Game with questionable design decisions

Orbit.Industries (OI from now on) is a gorgeous space station builder and a business simulator where you need to build up the station with advanced modules, keeping every module supplied with the right needs (manpower, environmentals, energy, etc.), while research even more advanced modules, while keeping yourself financially solvent by undertaking outside contracts (some of which may require 1 or more of those advanced modules) since nobody works for free. While the presentation is gorgeous (the station can be viewed in full 3D based on Unreal Engine 4), the end result is oddly frustrating as the game allow you to build modules BEFORE you can use them while you have to keep paying upkeep on them (and upkeep is what drives you into bankruptcy in the long run). For example, loading bay (LOB) is one of the early advanced structures that requires... plasma, a new resource that's only generated by an LPI (low pressure ionizer). Without LPI LOB doesn't do anything. Yet the game will let you build the LOB, THEN charge you upkeep for however long it takes to research LPI (low pressure ionizer), probably 200 "ticks", instead of restricting LOB to be non-buildable until LPI had been researched and/or at least one built. If there's only one or two resources like this the game would be bearable, but there are MULTIPLE advanced modules that behave this way. Liquid gas requires tank farm (needed by docking bay), biomatter requires bio-reactor (needed by surveillance), storage requires cargo bay (needed by Loading Bay)... the list goes on. The module to produce these resources may take up to 400 ticks to research, which you don't find out UNTIL you build the module! There's a good game in there, but this design decision made the game hard to play, IMHO.


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Posted on: April 22, 2022

Mylon

Games: 142 Reviews: 2

More thematic than challenging

This is just a review of the demo so take this with a grain of salt, but that's still a few hours of gameplay and I seriously doubt the fundamental formula changes. With that out of the way... Seems like a middling game. The building happens in 2 steps: Placement in 3d and then again in 2d. 3d placement follows two simple rules: not colliding with other modules or airlock approach and some ports only take blue modules and some only take orange modules. It's trivial to build the entire station as a single long line. There's no pressing need to consider the station's moment of inertia or any other metric that rewards building a compact base. Additionally there's no correlation between the 3d placement and the 2d placement, so any module can be anywhere for the effect. 2d placement is similar. Once the module is added in 3d, the 2d modules can be placed. They do need to be connected to the lines with resources, but there's no throughput limitations so this also can be built as one long line. Or if one prefers, taking the Factorio approach and having a main line that transports resources and branches of identical modules. Beyond this, picking missions to keep your modules busy (and thus paying for themselves) is the whole game. More resources and modules are added during the game, but the fundamental simple rules don't change. Beyond that, the UI is bit clunky and doesn't follow the usual tropes I've taken for granted and took a little getting used to. (Seriously, vertical lists have a horizontal scrollbar at the bottom that indicates the list's vertical position!) The writing is very peculiar and makes lots of references to bureaucracy for bureaucracy's sake and not in a tongue in cheek humorous way. The game's intro credits a German grant, which may explain that quirk.


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Posted on: August 23, 2024

Mindov

Verified owner

Games: 105 Reviews: 2

Oh so addictive

A lot of the game is just keeping things organised and scalable, I expected it to be tedious but it's quite fun. Most importantly for me, the economic aspect isn't just for show. If you build stuff and then keep it unused, you can easily go bankrupt - and if adapt and keep things optimised, you'll be raking it in. Changes are cheap so there isn't that much of "oh if I make a mistake now I'll lose the game an hour later" and decision paralysis. The interface could use some improvement - time control keyboard shortcuts don't always work so I end up clicking the buttons (which do), I also wish there was more help in locating given elements in the physical view. But in the end, it's very playable and I had a hard time breaking away from the game.


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Posted on: February 10, 2024

Bsrlinmaz

Verified owner

Games: 63 Reviews: 15

Detailed simulator

I love this game...it is very detailed in regards to how all the systems interact with each other. If you like to tinker with systems and try different configurations to make your station work at peak effectiveness you will like this game. There is very little hand-holding -- so you have to be able to think for yourself and have the ability to figure things out on your own...if you cannot do that then go play s simple/easy game. But if you like challenges, then give this one a try.


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Posted on: September 10, 2022

titule

Verified owner

Games: 115 Reviews: 9

Too early to recommend

It's a nice game, considering its Early Access status. But especially in Early Access I expect much more support and communication. From a GOG perspective the game is dead at the moment, no support activity, no updates, no forum. On Steam it looks different, but I am buying on GOG. Can not recommend it at the moment because the lack of consideration.


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