Posted on: May 28, 2023

EonsNearby
Verified ownerGames: 376 Reviews: 15
Bugs and design issues hold this back
I played through this with a friend of mine, and while he had a decent enough time with it, we encountered some annoying bugs (and not just the kind you find in nature) and design decisions: 1) One of these bugs was found in the 3rd level. Specifically, where you are supposed to pull open the matchbox towards the end. We tried pushing it open at first, which you could do to an extent, but when we found out via a playthrough video that we were supposed to pull open the matchbox, we couldn't because the matchbox kept having collision issues. The vast majority of the puzzle platforming in this game is physics based, and I imagine the devs are using the default physics engine in the Unity engine. Even if they aren't, the physics engine used is a fairly temperamental one. Another, non-physics related bug we encountered was in one of the later levels (the one where its raining). You're supposed to use a clover you pick up to progress. But for some reason after putting the clover down, it de-spawned and we couldn't get it to come back. Now, these bugs wouldn't have been so bad if there was a way to restart at the last checkpoint. Unfortunately... 2) There isn't a way to restart at the last checkpoint. So if you encounter a gameplay breaking bug, you have to quit back to the level select menu and start over from the beginning (and any secrets you found will have to be collected again). 3) You can't remap the controls. This was particularly annoying for me, the 2nd player, because the character I controlled could only be moved with the d-pad or right control stick and the action button was the right trigger. That made playing the game somewhat uncomfortable and I really think the devs should include a way to remap the controls on a controller. If they address these issues, I could see myself giving this a 4-star rating. As is, its a 3-star at best.
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