Posted on: January 7, 2023

rob.liefeld
Games: 1345 Reviews: 78
Another tough euro-collect-a-thon
In this game, you control Lolly, a wind-up toy-girl, who, for some reasons comes to life, and gets an insatiable craving for candy and sweets. You lead her through various, big and colorful maps, collecting powerups, powerdowns, keys and lots and lots of candy, up until the very end, when you defeat the final boss and become ruler of your candy kingdom. Or something. Lollypop is in many ways typical to the era and area. It's an early 90's Danish platformer, and as in most similar games coming from europe around this time, you have: beautiful, detailed and colorful pixel-art, smooth animations, a dire need to pick up everything that isn't nailed down, great music, tough gameplay. I have to say, that as I recall, this one isn't exactly the hardest one out there, but it's pretty tough still. I'd say it' at the same level as Prehistorik 2 - even if this one has smooth scrolling, which makes precision platforming much easier. Just like that game, this one feels very Amiga-esque as well, but this Lollypop is the PC original, and the clear winner compared to its later Amiga port. Not only it has a wider color-palette, the CD version sold here (at least judging by the game size) has absolutely lovely music. Aside from that, the main draw of the game are the graphics. Each and every level has an entirely different theme (even your character looks different in some of them) and they're all colorful, large and creative (though most of them has a strangely eerie vibe). Unforunately it shares some of the pitfalls of its contemporaries: uninspired bossfights, deliberate but slower gameplay (pick up everything), and some unfairness here and there. All in all, if you're into this very specific genre, give it a go, it is a very pretty addition. If not, then it is just another early 90's platformer from Europe
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