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  • genre
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  • release date
  • compatible with
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  • developer / publisher
  • game modes
  • adventure / tpp / puzzle
  • 543 MB
    1Mbit
    ~19 min
  • from 100 user ratings.
  • February 16, 2003
  • Windows (XP, Vista, 7, 8)
  • English, French, Italian, German, Spanish
  • Frogwares / Frogwares
  • single-player
  • Bonus content included for FREE with purchase:
  • HD wallpaper
  • manual (8 pages)

What's cool about it:

  • An enthralling story based on the famous novel by Jules Verne
  • An immersive adventure in a surreal setting
  • Unique and memorable characters

Overview:

You are somewhere above Iceland, about 150 years after the journey we've read about in Jules Verne's book. Ariane, a determined photojournalist working for a big travel magazine is shooting photos from a helicopter. Just as she lands on a ledge of Snaeffels' volcano, the helicopter is destroyed by falling rocks. Without knowing what happened to the pilot, Ariane is stranded from civilization. While attempting to find a way out to search for help, she falls into a crack. She awakens on a beach with… pterodactyls in the sky! You are in an unknown world that exists outside of time. What will you do? Tell your story to the world? Or preserve this world from man's greed?

Age requirements: ESRB Rating: EVERYONE

Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.

All user reviews:

User reviews:

Days Have Passed...

Posted on 2010-06-16 19:37:18 byrob.liefeld's avatarrob.liefeld:

...and this is still the very first review of this game on GOG.
To be honest, I didn't even realized, I played this game, until I cycled through the screenshots.
So here's the first impression: not very memorable.
Unfortunately, this game falls short on expectations at almost every aspect,
thus becomes mediocre, and forgettable, despite it's potential.
Plot:
Yes, it is basedread more on Verne's famous story. It has spawned several adaptations,
including a movie, and tv series also. Too bad, they always keep changing the enjoyable bits
into very generic elements. Plus, the lack of proper storytelling is just painful.
The whole game starts off with a copter-crash (so to say), and we start as... Who? Why?
What are we doing here? The story develops way too slowly, and while it gets
more and more interesting towards the end, you often find yourself running around doing obscure tasks, for no apparent reason.
Graphics:
Very badly dated by todays standards. Back in 2003, I guess it seemed a little more acceptable.
It's the same thing as "Syberia", or "The Longest Journey" (blocky, 3d figurine movin through prerendered environments), only it came out a bit later. It worths mentioning, that even today, there are games with very similar engines behind them, so that alone wouldn't be a bad thing. The problem is, that there IS Syberia and The Longest Journey out there, and they look far more detailed, imaginative, and exotic. It doesn" look bad, just uninteresting. Thankfully, the scenery is very varied, so while it's never that interesting, it never gets that boring either.
Sound:
It works fine, I guess. the voices are typical, but good, and I was quite fond of the music as well.
Gameplay:
Just your typical Point'n'Click adventure. Only with too much pixel-hunting...
You run into obstacle. Protagonist cannot go around it. You remove obstacle, with simple inventory puzzle. Now she doesn't want to go through. You go around the map several times, than finally she says something totally irrelevant about where she is, and NOW you can go through. Many-many times, you'll find yourself clicking furiously all around the screen, searching for THAT one magical spot, maybe, that'll help you get through.
Really, I cannot say anything more specific about it, this game's just not that interesting.
All in all, a very obscure game, only adventure completists should play. And even they should be prepared for
getting stuck again and again, and not necessarily because of the puzzles.
This game is one of the weaker adventures on this site, so if you haven't played Sanitarium, Longest Journey, Syberia, or even Amerzone,
You should try those first.

Was this helpful?(66 of 73 people found this helpful)

It's Not Spectacular, but It's Fun

Posted on 2011-12-13 21:12:41 byphotoleia's avatarphotoleia:

I was actually really glad to see this game appear on GOG. I had the CD a few years ago (the title was already dated by then), but it has gone missing since and sometimes I just want to play this game. Journey to the Center of the Earth will not win any awards for its visuals or game play, but it has a certain charm to it that makes it enjoyable all the same. If you are lookingread more for the next "Syberia", this isn't going to be it. If, however, you want something in a different setting to pass the time with, then you certainly could do far far worse than this title. It's not perfect, it bugs out sometimes, and the story isn't anything to write home about. Yet, it is a game I simply can't hate. It did not impress me when I first played it, but I still look back on my time in-game with fondness and think of it at the weirdest times. Speaking of which ... maybe I'll install and play it now.

Was this helpful?(14 of 15 people found this helpful)

Needed more Vernish...

Posted on 2013-10-31 17:14:56 byThexder's avatarThexder:

Creative story sketch, many horrible design choices.
Environments are fairly creative and nice graphics. Somebody had a good idea for a story, which could be an interesting adventure with some political undertones.
Unhappily, such ideas are not fleshed out at all. What we are left with is a skeleton of a story, where characters tell you stuff or ask you to do tasks for no reason.read more Some elements of the story feel like a Syberia copy (minor spoiler: in Syberia, a cell phone served as a excellent contrast between the mundane world and increasingly fantastic scenes the main character was going through -- here, E-mails from the surface feel random, superficial and annoying).
But even with shortcomings, the story is par for the course (of adventure games). The main problem is the awful gameplay! Some objects are un-pickable until some obscure programming flag allows otherwise; some actions can only be done if the character puts gloves on -- for no discernible reason, and with no feedback about this. Some places feel unfinished (many machines could be very interesting puzzles, but, alas, are just scenery). In many places, pathfinding was horrible with the character getting stuck. And later I found out that some puzzles are cut from this version (which, according to the walkthroughs I have seen, was a good thing, since it seems they made no sense).
And, really, a Tower of Hanoi puzzle? With SEVEN rings??? Thank you for wasting 127 mouse clicks just right there!

Was this helpful?(6 of 6 people found this helpful)

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