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Jagged Alliance 2

in library

4.7/5

( 265 Reviews )

4.7

265 Reviews

English
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
4.992.49
Lowest price in the last 30 days before discount: 1.99
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Jagged Alliance 2
Description
A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good news: some of the world’s best mercenaries will...
User reviews

4.7/5

( 265 Reviews )

4.7

265 Reviews

{{ review.content.title }}
Product details
1999, Sir-Tech Software, ...
System requirements
Windows 10+, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c...
Description
A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good news: some of the world’s best mercenaries will fight on your side... that is if you can afford them.

Features:

  • Perfect blend of strategy, roleplaying and tactical combat
  • Dozen of new weapons
  • 150+ individual in-game characters
  • Realistic combat physics
  • More than 10,000 lines of digitalized speech
  • The only thing missing is YOU!

Welcome to the killing grounds!
Goodies
avatars (series) soundtrack manual (English)
System requirements
Minimum system requirements:

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11)
Release date:
{{'1999-07-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
628 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)
  • Added DDrawCompat wrapper to fix rendering issues and improve compatibility.
  • Disabled the game’s built-in cursor movement functionality due to its buggy behavior.
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
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User reviews
Overall most helpful review

Posted on: January 6, 2009

Verified owner

Games: 0 Reviews: 1

From Canada with love ...

Jagged Alliance 2 is a squad focused turnbased strategy game with (slight) roleplaying elements that did a lot right and very little wrong. In what it does it is - up to now - unequalled. You are the leader of a band of mercenaries that are hired by Arulco's ex-President Enrico Chivaldori to re-take this fictious third world country from the hands of Deidranna Reitman (his ex-wife :) ) who turned it into a vicious totalitarian dictatorship. You start the game by creating your own personal mercenary and hire additional mercenaries to join your squad (from first one, then two internet based agencies). Unlike the similar X-com these mercenaries aren't nameless soldiers, but complete characters with different abilities, skills, personalities (that can and will clash) and likes/dislikes. Here is one of the many things that turn this game into a classic: The voice acting is superior, the characters amusing and the social relationships between them have provided fodder for many many forum threads filled with discussion. Landing in Arulco you are on your own - all you have is a letter for the rebel leader and a lot of soldiers between you and the target city. You'll have to fight your way there. And this is another thing Jagged Alliance 2 got just right - the combat system is intuative and simple, but at the same time allows for far more complexity and interesting situations than what other similar turnbased systems manage(d). How you get from there to Drassen is up to you - the game is non-linear within this framework. You can conquer cities, mine for gold, train militia, pretend to be MacGyver or simply explore the world (there are optional sidequests if you look for them). At certain stages in the game a few cut scenes present Deidranna's reaction to your activities. These cutscences - in their slightly cheesy B-movie satire - are a bit hit or miss, but don't distract from actual gameplay. What really catapults Jagged Alliance 2 in the five star category is that it is a game that is obvioulsy made with love and deserves yours because of that. Here a world with an inherent logic has been created. If your troops are captured the game doesn't end. You either hire new mercenaries to eventually free them, or have them attempt to break out themselves. Not even the alter-ego you created needs to be alive ot finish the game. As you play and replay the game you will find these little things that tell you the developers thought ahead, and provided players a chance to muck about. Want to send Flowers to Deidranna? There is a chance. Play the game the fiftieth time and you still might come across a death animation you hadn't seen yet, find a combination of mercenaries you didn't know yet and so on. Despite all the additions the v1.13 mod brings I'd recommend a play-through with the game as is, first. Once you got the hang of it though - get the mod for better AI, more options, higher resolutions and/or windowed play and last but not least tons and tons of more ammo and guns.


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Posted on: December 25, 2008

saenz

Games: 11 Reviews: 2

A classic its genre, yet to be matched!

Yes the graphics are dated, yes it crashes to desktop every few hours, yes the formulas are dodgy. Has there been been a similar game I've enjoyed as thoroughly in the past ~10 years? Surprisingly enough, the answer is no. (Fallout Tactics does deserve an honorable mention though.) Why? The world is sandbox-y enough for replayability, yet straightforward enough to enact a true plan. The MANY characters are unforgettably hilarious and have unique interactions with each other, all very well voiced acted. RPG style character and inventory building create clever logistic opportunites... hit the objective now or wait for your sniper get out of the hospital in 48 hours (with your mail order ak-47 in 72 hours) but face enemy reinforcements? PS There's a very active mod community out there that has fixed many of the ills and limitations of JA2 out there. You owe it to yourself to check them out.


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Posted on: February 24, 2009

ThatFuzzyTiger

Verified owner

Games: 307 Reviews: 1

JA2 Review - Eryn's a-GOG blog

Okay, obvious bits. It's a turn based strategy game - if you've played x-com or any of it's children (not the runty offspring like interceptor but instead TFTD or Apocalypse), Laser Squad, or even MissonForce : Cyberstorm, you'll have a fairly good and instant feel for what you're looking at. However, this has two distinctly major features that many (including and some will probably shoot me for saying this, the first x-com) of these games lack, first and most notably, it has *character*. I don't mean as in the many mercenaries you can hire, but more the fact that these mercenaries actually have had enough time invested in their backgrounds and persona (see Buzz for a prime example) to actually make them a bit more than just nameless cannon fodder. You will almost certainly come to care enough about your favourite mercs that you will not want them to die over the rather hefty campaign. It's not just the attention to detail that the mercenaries got either, the guns all come with various "Fallout" style commentary attached, the items are more meaningful than just "Gun of killzap +2" , and the armour actually has quite a noticeable effect between the levels available. All of your equipment is subject to wear and tear so field maintenance and first aid also become priorities, remember, you're out in the middle of nowhereland, you do not get free medpacks and respawn points. The campaign itself is both open ended enough that you can choose quite a few "paths to victory" (even though they all culminate in the same final sequence, namely the queen taking a bullet to the head), but the options to get there are left more or less in the hands of the player (nagging employer aside). The open ended nature encourages multiple playthroughs to test different combat strategies, different mercenary setups, and different orders to take the cities, you will get your money's worth here. One major word of warning - this game does require you to think a little more than the usual red alert style RTS's that currently dominate the market, and not paying attention to cover, line of sight, and ensuring that your mercs watch their back will net you a very fast and painful lesson. Even the so called "novice" difficulty is not exactly beginner friendly, so for new players, this will prove somewhat of a steep learning curve. The reward for the climb is in my opinion, one of the best Turn Based Strategies available, only just behind the likes of the sublime X-Com: Terror From the Deep and easily ahead of much more modern offerings. If you have the patience and time to learn and get into an old gem, make it this one. /Eryn


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Posted on: April 9, 2010

thepurplyone

Verified owner

Games: 73 Reviews: 1

JA2 from an RPG nerd's perspective

Jagged Alliance 2 is one of those "good old games" that you never really are able to get away from. It keeps drawing you back to it, even if you get frustrated with your mercenaries constantly missing and getting shot while behind full cover... but I get ahead of myself. JA2 is turn-based strategy from the golden era of the genre. I can't speak with great experience on this point: I never played X-Com (though I know it is the grandfather of all turn-based squad games), I haven't picked up any other parts of the Jagged Alliance series... the extent of my experience is pretty much Fire Emblem and Final Fantasy Tactics: Advance. I come from a background of RPG and RTS games (Age of Empires 2, Baldur's Gate, and Starcraft defined my youth), but JA2 was pure delight. Once you acclimate to the somewhat pixely interface (it's really not that bad, especially if you play older games frequently), you'll find that it's quite efficiently designed. It looks overwhelming at first simply because there are PILES of things you can control. JA2 doesn't do anything for you: if micromanagement is a pet peeve of yours, you may want to look elsewhere. But, having spent hours on end sifting through suits of armor, a variety of magical swords, spells scrolls, and potion bottles, I was more than ready to do the same in a modern context. And there is plenty of STUFF- you can expect to manage weapons (guns, knives, crowbars, rocket launchers, grenades, etc.), armor (helmets, armored vests, armored pants), eyewear (sunglasses, night-vision goggles, gas masks), ammunition (a variety of calibers and clip sizes), medical supplies (first aid kits, surgery supplies, adrenaline shots), explosives (TNT, RMX, grenades, mines, mortars), mechanical supplies (tool kits, lockpicking sets, metal detectors, x-ray machines), and all the rest of the STUFF you encounter around Arulco, from platinum watches to gum wrappers to priceless national relics. JA2 gives you the opportunity to create "your" character (though it isn't technically a representation of you in the game world, as the game can go on if your character is killed), but where it truly shines is in the roster of mercenaries you can recruit from the Association of International Mercenaries (A.I.M.) and A More Economical Recruiting Company (M.E.R.C.) (not sure about the C on there...). AIM offers 40 (count 'em!) unique mercenaries to choose from, all with a unique personality, voicelines, and skills. There are the obvious characteristics: HP, marksmanship, salary, etc., but many mercenaries also have quirks. Vicki, for example, is terribly claustrophobic and her usually deadly effectiveness in combat will ebb quickly in enclosed spaces. Other mercenaries have "personal problems" with each other and can cause conflict if placed on the same time. Some of these are overt, others have to be discovered (or looked up). The combat system is about as simple and intuitive as you'd want it to be. Any less complex and you'd feel gypped out of features. Each merc gets a number of Action Points every turn, which is influenced both by the merc's baseline level (some equation of agility, strength, and skill, I believe) as well as conditions. A well-rested merc who has been watching his enemies from afar in a prone position with an eye on his/her scope will have more APs than one who hasn't slept in two days and just ran halfway across a village dodging automatic weapons fire. It's a surprisingly elegant and nuanced system that is too complex for a review, but take it from a gamer who knows next to nothing about the hard code and "rules" of games like this: it makes sense, folks! Though the game has a linear goal (Kill the dictator!), you're free to pursue it in whatever order you want after arriving in Arulco. The game forces you to seek out the leader of the Arulcan Rebels, and strongly suggests you begin in Drassen, the nearest city (which conveniently also has an airport), but beyond that you are essentially on your own. You don't technically HAVE to capture all of the cities to win-- killing Deidranna is an automatic win trigger-- but you're sort of missing out on the experience otherwise. There are speedruns on youtube if you're really into that sort of thing. To wrap up, I really dig this game. I am not what you would call a "power gamer," I've beaten probably less than 25% of the games that I own, and my gamer friends are often frustrated by my lack of competitive edge for things like Halo, CoD, and so on. But even though JA2 is hard-- and trust me, it is HARD-- you'll keep coming back. Because the next headshot could be the one that makes that enemy commando's head explode in a shower of brains and blood as your merc laughs maniacally... assuming you have gore turned on, anyway. One last note: most of the community will suggest you get the v1.13 mod. I can't speak to it because I've not tried it, but I adore the game without it. One day I'll mod up and perhaps edit this review to reflect that, but if things like "user-created content" excite but scare you, rest assured you don't need it to have a blast with JA2.


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Posted on: December 7, 2008

sajber

Verified owner

Games: 1169 Reviews: 1

Great game, with endless options!

This game is totally amazing it has a lot to do and it feels like it will never end! The game is tactical on about four levels, first you have your choice of mercs and equipment, then you have to make the right tactical choices one the overhead map, then on the battlefield itself and after the battle you have to take care of your mercs and make sure they develop in the direction you want. To get new equipment you either take them from the enemy or order them and get them flown in to an air port of your control. To make money, you take control of mines. The mines and airport is easy to see on the map and also give tyou options to train your mercs or even train a militia so you don always have to have mercs in that area. Its very cool that a lot of small things that you don't expect, actually happen JA2. My merc actually feel over a roadblock while he was trying to jump over it and fainted! He was out for about five rounds! I couldn't believe my eyes! It was all very cool. There is of course billions of other options and possibilities but that would take forever to describe. The bad thing is that JA2 is VERY hard and this makes the gave very unforgiving. Even at the easiest level I have trouble in the beginning of the game. Much of this is because you almost need to know the whole game before you play it, you need to know what the mercs can do, where the buttons are, etc. A lack of and in game tutorial does not help either. So, the learning curve is hard? Does it matter? Well, yes and no. It dosn't matter if you actually take your time and get to know the game, but if you you don't have that time or patience...well then it could really be a problem. I also strongly recommend to install the 1.13 mod for JA2, it gives the game a totally new dimension and makes a great game, even better. So if you have the time and patience to to learn this incredibly deep game, this game is totally for you.


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