Evoland is a game and a story. The story of action adventure gaming as seen in many popular JRPGs and action RPGs, starting from the very beginning, when a few pixels were enough to make us dream for hours. You will discover a bit of video game history and very fun gameplay, covering 20 years of adventure gaming history.
Inspired by a wide variety of the most popular action RPGs and JRPGs, Evoland will take you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor, and many references to legendary titles scattered along the game.
Minimum system requirements: Windows XP / Vista / 7 / 8, 1.8 GHz Core 2 Duo Processor, 1 GB RAM, 3D graphics card compatible with DirectX 9.0c, 50 MB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core 2 Duo 2GHz+ Memory: 1GB of RAM Hard drive space: 50 MB Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Patched to version 1.1.2490 (PC) / 1.1.2491 (MAC)
Posted on 2013-04-04 09:01:43 byrastilin:
It's crushingly average. It tries to honor the old staples by repeating them but it does so without any charm or all that much attention, taking only the boring surface bits and doing them over and over.
For example, it does the Zelda overhead 2d fighting; but the hit detection is a bit questionable and other games, such as Terranigma did the overhead 2d thing with far more maneuversread more like the diving jump kick. On that note, Terranigma also did the changing world as you unlock more dungeons with more competence too.
The game is also exceptionally sparse. Most 2d games like Final Fantasy 4,5,6 looked way better than Evoland's top down mode. Even Zelda: Link's Awakening had more art and better handling on the GB than this game's top down sections.
Another thing, did we really need a maze section? Just for the sake of having a maze?
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Posted on 2013-04-05 02:23:19 byCRamen:
This is a game built around the 'evolution' of console adventure games. The idea is pretty neat. These evolutions are mostly presented to you as treasures that you find throughout the world. There a couple of places where these are used like items in a Zelda game to open up new areas and so on but sadly they're mostly used as basic nostalgia pieces for A Link to the Past and Finalread more Fantasy VII.
The game is a crude and short callout to games from your childhood, nothing more. It's a decent 4 hours, but had the concept been tied tighter to the mechanics this could have been really fascinating, which makes it all the more disappointing.
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Posted on 2013-04-04 12:08:23 byMoiret:
The game is great fun. I've only played it for a few hours, but I feel as if I could easily get hooked. The "evolution" is a funny and interesting mechanic. and the references to other games of the genre is fantastic. And sometimes hilarious. Having to unlock everything is priceless.
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