Disable an automated fortress that has been mysteriously reactivated. It's up to you to eradicate the hordes of destructive, cunning enemies.
A massive citadel sprawls upon an alien planet, the wealth of the galaxy field hostage beneath it's guns. You alone must enter the fortress and eliminate...
Disable an automated fortress that has been mysteriously reactivated. It's up to you to eradicate the hordes of destructive, cunning enemies.
A massive citadel sprawls upon an alien planet, the wealth of the galaxy field hostage beneath it's guns. You alone must enter the fortress and eliminate the hordes of destructive enemies and safeguard the future of mankind.
Take on the role of three different characters armed to the teeth with over 20 weapons and blast your way through the 25 puzzle filled levels. Also includes 8 player network feature.
Choose 1st- or 3rd-person player perspective allows you to view enemies that sneak up from behind and lets you better control your character's movement.
Explore rich varied areas of a devasteted alien fortress
Get ready for over 20 mind-blowing weapons like the destructive sonic shock gun
3 distinct characters let you triple the hours of gameplay and make net-play more challenging.
Enhance gameplay with unique picture-in-picture views that let you switch your views, control your weapons and enemies, and see two areas at once.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Changelog (30 September 2025):
Updated to the latest DOSBox Staging (0.82.2) for more options and smoother performance.
Extracted bonus content from the original CD, including the full soundtrack, developer store .htm files, and three playable demos (Test Drive: Off Road, Star Control 3, and Deadlock: Planetary Conquest). These are available under Bonus in the launcher or as additional executables.
Unlocked LAN multiplayer with functional host and join options directly from the launcher.
Modernized the control scheme with mouse enabled by default and WASD for movement (A and D now strafe).
Added full controller support using both analog sticks, combining DOS joystick and keyboard mapping. Calibration is still recommended in-game for best results.
Improved audio by enabling Gravis Ultrasound, enhancing chorus and reverb for richer sound effects.
Aspect ratio now adjusts automatically to near 16:9 for a cleaner look without stretched pixels.
Added a customizable Game Configurator tool that lets you easily adjust fullscreen, resolutions, aspect ratio, shaders, controller settings, and multiplayer IP.
Not as good as I remembered, it gets boring fast, though I bought it for the nostalgia. This game is all about shooting stuff and destroying generators, fighting the same boring enemies, hearing the same soundtrack over and over every levels you play, level design sucks, always dark, same textures, and mazes that aren't fun to get lost, the alarm they've put is really annoying, after a few times you will turn down the volume, having three characters to choose there's barely any difference. I was thinking to finish this game but I changed my mind, I've beaten the first boss and I couldn't play anymore. That's why it wasn't well known and I understand now.
Only get this if you're really bored and want to play every underdog FPS there is.
The Good:
Game engine is good, reminds me alot of Build.
Gameplay is quite stable and you can remap every key basically.
I liked the first map as Dan Blaze, human base with barracks and hangar.
The Bad:
Level design is just flat out dull. Nothing memorable, just alot of corridors, grey textures and often quite dark. Its just a single sci-fi techbase theme, hardly any variation. The 320x200 resolution doesnt help.
Weapons that act the same as other FPS except visually they are completely unappealing.
The OST consists of the Menu theme and 1 ambient track, only. Just 1 track plays throughout the WHOLE game.
Took me 7 hours to beat this and i was glad it was that short.
Final verdict:
With no nostalgia related to this title and speaking objectively. If you expect quality 90s FPS like Duke Nukem/Hexen, forget it. This is not a "90s classic".
Its 90s dull trash im afraid.
I bought the original game when it first came out, and it came with a level editor. GoG's doesn't mention this added functionality, which is a huge part of what made this game replayable. Not only are there multiple characters with different abilities/weapons, but you can make your own levels with a world editor. I won't buy this from GoG until it includes everything the game was meant to have.
The game works fine, BUT there is some serious mouse issues. Aiming on a horizontal OR vertical axis works fine, but as soon as you try to aim diagonally, it just freaks out. I just cant aim, where I want to aim. Maybe it works better if you play it like old DOOM games, without aiming and just shooting at the screen (the game aiming for you at enemies on the screen), but this is not something I personally enjoy.
A bit sad, because it looks like a fun game.
Eradicator is quite typical of the late 90s. A sci-fi plot with 'x-tr33m badassitude' bordering on Image Comics silliness (Dan with his metal skullcap is a good example), dark and brooding ambience with cyborgs and explosions, but at the same times interesting mechanics (with secrets to find, interactive environments and multi-layered levels). The controls are simple but fine, there is a staggering 15 weapons (easily a year before the Turok games went overboard with it) each character has a personal gun and their own plot. The graphics, being sprite-based, did not age that well (also because they're based on low-res GC render), but it's nothing eye searing. Sounds are a mixed bag, while the guns, alarm voices and explosions work quite well, the characters' banter is lifeless and add nothing in the end. The music is nice, mixing basic ambient industrial and basic industrial rock, and the CD version offers redbook music, which is very pleasant. Unfortunately multiplayer will be hard to use, being restricted to modem or serial play according to 1996 DOS stardards. Levels are built around the idea of searching everywhere for hidden stashes of ammo and power-ups, and function on an objective-based script rather than a key hunt structure, which might mean a bit more backtracking in later stages and much more experimentation (for example, in the third level of Eleena's story you can explore the whole stage by hacking a security drone) than DooM or Heretic's labyrinths.
The controls are fairly responsive, but the camera focus is a bit close, making jumps a bit tedious.
All in all, Eradicator has the same quirky feel as PO'ed (also an Accolade game, so maybe it's got the same devs, since #poed is a cheat in Eradicator), and is definitely a nice FPS if you can overlook the aged sprites, the dumb plot and the cyborg-calypse design. It got released around the time Quake got a 3DFx patch, so it bombed, but now that i's on GOG, give it a chance, it deserves it.
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