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  • genre strategy / real-time / historical
  • download size 1.4 GB
    ~19 min
  • avg. user rating from 487 user ratings.
  • release date April 26, 2005
  • compatible with Windows (XP, Vista, 7)
  • languages English
  • developer / publisher Mad Doc Software / Rebellion
  • game modes single-player, multi-player
  • Bonus content included for FREE with purchase:
  • 2 manuals (52 pages)
  • 67 artworks
  • 4 HD wallpapers
  • 5 avatars

What's cool about it:

  • The Gold Edtion includes Empire Earth II and its expansion Empire Earth II: The Art of Supremacy
  • Recreations of the greatest historical battles with a complex diplomacy system
  • Progressing through historical eras brings changes to the look & feel of units and buildings


Relive the complete span of human history! Lead the great nations of Korea, Germany and America in the base game and Egypt, Russia and the Masai in the add-on. Take part in the greatest battles in history of mankind. From quests for independence or rises to power, to the Civil and Wold War, Empire Earth 2 will show you all the faces of ancient and modern warfare. Choose your path from clear military dominance to a complicated diplomatic approach and look at the world from the perspective of famous leaders.

We are inviting you to a great journey into the history of great nations with the best instalment of this famous series. Along with small episodes of sci-fi, when the creators wanted to predict what will come in the future, it is one of the best RTS and historical game ever created. Besides this is the only way to check out what would have happened when one tank would attack XV century Heavy Cavalry!

Multiplayer notice:The game's official multiplayer servers have been taken offline and the only multiplayer option available is LAN. Multiplayer mode is available after registering your unique CD-key for the game. For details see: Support.

Age requirements: ESRB Rating: TEEN with Blood, Violence. PEGI Rating: 12+ with Violence.

Minimum system requirements: Windows XP or Windows Vista, 2.2 GHz Intel Pentium 4 or AMD Athlon or faster processor, 512 MB RAM, NVIDIA GeForce 4 or DirectX 9.0c-compliant 128 MB 3D video card with hardware T&L and pixel shader support, minimum screen resolution of 800x600, DirectX 9.0c-compatible sound card, Mouse, Keyboard.

All user reviews:

User reviews:

Great RTS Game

Posted on 2010-03-18 10:01:54 bytwist0105's avatartwist0105:

Well, what can I say. RTS fans have a good day here. What's better than losing an entire day to the ebb and flow of an epic battle - "I've got him now, he can't resist this final push!"
Age Of Empires 2 Age of Kings, Empire Earth 2, and Rise of Nations - these were a series of games I'm dying to get back into my hands in a convenient DRM-free fashion. For theread more historical RTS - and read that again, RTS (it's not Civ. If you want Civ, buy Civ) this was one of the staples. Here are some pros and cons, especially as compared to EE1:
Pros: The graphics are mildly improved, but truthfully a little low detail compared to some of today's highly textured game models. The interface is much improved; selecting idle workers and assigning tasks is much nicer, the tech tree is a little more cleanly exposed, and the icon/tooltip layout is much more helpful. (I hadn't played EE1 back in the day - bought EE1 recently because EE2 wasn't out yet - figuring out upgrades/required building progressions was a challenge). EE2 makes it much nicer. Many customization options on the random map setup screen. The bonus (i.e. first player to next age) system is interesting. Runs decently well on an old lappy (ran fine on a Pentium M 1500, 512MB Ram, ATI Raedon 32MB 7500) system.
Cons: Pathfinding is occasionally an issue. If it bugs you, yes, you'll occasionally encounter cavemen vs tanks situations. Graphics again - well, they're decent, especially compared to some other classics such as Starcraft or Age of Kings. They hold up better, but nothing spectacular.
If you're an RTSer, buy it - and steer clear of EE3! (They dumbed EE3 down in response to people who said EE2 - with 15 or so civs and about 100 minor upgrades to pick from per civ) was too complex.
GOG - Thank you thank you thank you - I've been waiting for this since you released EE1!
I'd give 4.5 stars really - it wasn't a perfect game, but an epic RTS, I wasted days of my life on it, and imho one of the best RTS options on here at the moment.

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Good, but not as good as the first one.

Posted on 2010-04-02 12:42:48 bywanderingsoul's avatarwanderingsoul:

This is a pretty good RTS, but despite it's pretty visuals and new mechanics it doesn't seem to feel like the true successor to one of the best RTS games... For one, it feels much too easy compared to the first one. The AI can be easily conquered in maybe an hour or two. Don't get me wrong, it still makes a good game. The territories are an interesting new idea, tech points makeread more researching more friendly, and battles look a lot more lively with the better graphics. Overall, if you want a decent RTS game, pick this up. If you want a GREAT RTS game, pick up EE1.

Was this helpful?(49 of 57 people found this helpful)

Lacking a certain 'je nais se quoi'

Posted on 2011-08-30 08:18:50 byCodpiece's avatarCodpiece:

This game is strange in that I *should* like it, but I don't. It has all the grand strategy elements that I enjoy - commanding large reasonably-balanced armies, immense historic scope, a system of territory control and clever economy management. However, I have played maybe 3 hours of this since buying in January, and left it to gather imaginary dust in the recesses of my hardread more drive.
For a start, there seems to be even less detail than its predecessor, particularly if you want the era of play to remain fairly static (i.e. one or two epochs as opposed to the entire span of human history). Secondly, these eras feel bland and similar to one another - even adding aircraft just feels like another set of peons to throw at the enemy rather than a cunning strategic back-door to mitigate defences. Thirdly, nothing seems to work the way it's supposed to - as mentioned elsewhere, roads don't work, territory control is just a matter of bashing heads in with a combined-forces blob, and at default speed things move too fast to satisfyingly control different parts of your army separately (e.g. countering cavalry with spears).
I agree with the other reviewer that said how derivative this feels. If you want a fast-paced strategy representing mankind on Earth, the original EE or Rise of Nations are your best bet. I give this 3 stars because it's not technically awful - it just doesn't invest in making me feel attached to it.

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