Mike Singleton's '85 classic Adventure Strategy sequel to The Lords of Midnight
"It is many moons now since the Lords of Midnight first appeared out of the soft, wearing gloom. Those of you who took up their challenge and rode with them to battle against the cruel Witchking will need no reminding of that epic struggle. But now a new epic tale unfolds, the story of Doomdark’s Revenge.
The game itself involves both quest and warfare, both exploration and careful strategy. You can play on your own or with friends; there are enough different characters at your command for all the family to join in and struggle against Shareth Heartstealer, Empress of the frozen Empire!" - Mike Singleton - 1985
Minimum system requirements: Windows XP / Vista / 7 / 8 1.6 GHz Processor, 256 MB RAM (512 MB recommended), 3D graphics card compatible with DirectX 9, 300 MB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.7.5 or later.
Patched to version 1.3.6
Posted on 2014-02-17 13:16:02 byTheWiz1974:
Can remember sitting in front of the TV with my Spectrum with the whole floor covered with a handmade map over the whole area and small numbered lego-pieces representing my troops. All so I could figure out if the troop I see a few steps away are mine or a possible recruit, and plan my moves. One of the games that swallowed most of my time... must go down to the basement and locate that map... and some legopieces.
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Posted on 2014-02-18 10:00:18 byWolfram_von_Thal:
I'm a big fan of DDR on the Spectrum. I had to buy the remake without hesitation. Compared to the classic version from 1984, the game features a auto-map, which makes playing much more comfortable - but on the other hand takes much from the old challenge. A very good feature is the group-option, where you can build groups out of your armies rather than to move every unit individually.
Thereread more seem to have been made some changes concerning the movements however - as a player of the original, I'm not able to do my usual first steps.
From the technical standpoint, I love the faithful adaption of the strong colours from the original version. The original game had better contrasts in my opinion, which you will see especially if you confront a bunch of dragons or skullkrins in the early morning: The choice to colour these creatures in red looks ugly. Some minor graphical glitches are visible (a line in the fog) and in there are sometimes overlapings of text and pictures, that don't look nice at all. Some of the textboxes are messed up. I hope a patch will correct these things soon.
After all, it's good to have a remake to one of the greatest classics of all times, it just needs more fine-tuning.
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Posted on 2014-02-17 09:20:42 byEdward_Carnby:
Part two of three.
Waiting for Citadel for complete set of one of the greatest game trilogy.
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Copyright 1984 - 2014 Mike Singleton and Chris Wild