Posted on: May 1, 2020

Dreadjaws
Games: 502 Reviews: 42
Fun, but a warning...
This DLC contains two mission packs and a bunch of extras: - “System Rift” is a mission that has Adam Jensen reunite with his former Sarif Industries coworker and frenemy Francis Pritchard in order to infiltrate a few buildings to uncover a conspiracy. It's alright, if a bit short. It includes some new enemies to fight, but the story is not particularly interesting, though it's at least properly written, and it's entirely divorced from the main quest of the game, so it being DLC is at least partially justifiable (though I would have prefered it if they had found a way to wove it into the main story and keep it as part of the game. If I don't recall, this DLC was released like a month after the main game. - “A Criminal Past” is pretty awesome. Like most "escape from jail" stories, it has a lot of tension and plays to this franchise's strengths. The fact that you're forced to go without augmentations at first adds quite a bit of challenge, since you have to rely on human skill to stealth your way around the place. You also get to meet a lot of colorful characters, who are far more interesting than the ones from the other DLC. - The “Assault” and “Tactical” packs are a bunch of extra weapons and items, some of which are exclusive to this DLC. This is important, though: they're one use only. If you pick up one of these items (they show up at your house at the start of the main quest) it will be unavailable in further playthroughs. One way around this is to keep a save file from the start of the game and use that file for any new playthroughs, since reloading a save from before the items were picked up keeps them in place. There might be other ways to bypass this silly restriction, but I haven't explored them. I'd say the whole thing is worth the price. Just be mindful of those items.
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