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  • Bonus content included for FREE with purchase:
  • manual (33 pages)
  • 82 artworks
  • 2 avatars
  • 2 HD wallpapers
  • in-game soundtrack

What's cool about it:

  • Solid mechanics with an intuitive control scheme and spectacular visuals
  • A vast universe swarming with enemies and possibilities
  • A spaceship upgrade system that lets you improve your ship to match your playstyle

Overview:

Experience fast-paced action in a vast and authentic universe in DarkStar One, a space action adventure game with spectacular graphic, freedom of choice, and a gripping storyline, as the young hero Kayron Jarvis, a talented escort pilot, discover clues surrounding a secret your murdered father was hiding.

An unknown technology hidden within your ship, the DarkStar One, appears to be the key - but then an unforeseen twist dramatically changes the course of events. Delve deep into the galaxy, discovering new races, solar systems, technologies, and ever-stronger opponents as you travel on your epic journey.

DarkStar One features an elaborate story, related by more than fifty minutes of video sequences. You can choose and upgrade your spaceship - a fast attack ship with many light weapons or a near-invincible cruiser with heavy weaponry.

Maybe you will be the hero who will bring hope to humanity... or destroy it...

Age requirements: ESRB Rating: TEEN with Drug and Alcohol Reference, Fantasy Violence, Language, Mild Blood. PEGI Rating: 12+ with Bad Language.

Minimum system requirements: Windows XP or Windows Vista, 1.6 GHz Processor (2.6 GHz recommended), 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 9 with Pixel/Vertex shader 1.1 support (3.0 recommended), Mouse, Keyboard. Patched to version 1.3 (1416)

All user reviews:

User reviews:

Sorry but...

Posted on 2009-02-16 19:19:55 byhungyeung's avatarhungyeung:

I remember when DarkStar One was in development, and we space sim enthusiasts were lurking on their forums and asking questions. Of particular interest to many of us was how the game was to be played. Rest assured, we were told, DarkStar One is going to be "Freelancer done right". We were skeptical, because not were all the tidbits so far only dealt with the combatread more portion of the game, the devs were evasive and vague when asked about the other stuff which makes up a space sim. Space sims AREN'T all about shooting, goddamit.
And whaddya know, they bolloxed it up, just as we feared. Freelancer done right, my ass.
- You have a grand total of 1 (one) ship that you will get to fly in the game. Ever.
- The only improvements you make to your ship will be the weapon loadout and a bunch of mostly-forgettable skills. Also, like it or not, you WILL be a combat dog. If you were thinking of, oh, just about ANY OTHER SPACE SIM, you would know that there was the possibility of getting rich by hauling cargo, to mention one of the more common features. Nope, no such luck here. You're a fighter, dawg... get used to it.
- Each star system is an exact carbon copy duplicate of ALL the others: there's a sun in the middle, there's a space station to dock with, there's a useless planet in the background, and oh look, there's an asteroid belt. All the same. In EACH AND EVERY single goddamned system. 300 of them? Puh-lease. If I could recycle the graphics like this and only change the system name, I could think up 3,000 of them.
- Factions. Instead of the realistic factions a la Freelancer, with their dynamic inter-relationships (and not just vs the player), DarkStar One presents you with the tired, cliched old "good guys vs bad guys", "cops and robbers" style of police, pirates, and neutral merchants. For f***'s sake! This isn't a step backwards, it's an entire goddamn marathon backwards. What is this, 1970?!
- - - - - -
Needless to say, DarkStar One has all the depth of a puddle of rainwater. This is a game as designed by a bunch of shooting game enthusiasts, more likely. If you're into mindless fighting then this game may interest you. For all of five minutes. Let's not even talk about replayability (to get to the point: there's none).
I'm not going to praise the graphics either. Why should I? Abusing bloom and particle effects does NOT equals good graphics. Imagine if Tetris used 3D blocks, fullscreen antialiasing, and flashing lights to herald new scores. Same goes for DarkStar One. Throwing truckloads of special effects at the player does not make a lousy game better. You can polish a turd, but it's still a turd.

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Ultimately boring

Posted on 2009-05-31 12:33:49 bywjousts's avatarwjousts:

This game isn't terrible, but you pretty quickly see everything there is to see in the first few hours and everything else is a grind from there on. Each system, while very pretty, is basically the same and so there is no real motivation for exploring. The side missions fall into a handful of categories, repeated many times with just different systems to visit. The trading is uninterestingread more and because of the way the upgrades work, there really isn't anything to spend your money on anyway (also, it stops showing you how much money you have once you reach 9,999,999 credits).
The story is okay, if very linear and uninspired, with a rip-off ending and very little challenge. Also, once you've finished the main story, there is no motivation to continue.
The voice acting ranges from passable to absolutely horrible with, unfortunately, the main characters falling into the horrible category.
Unless you are huge space-sim fan, you might want to spend your money on something else.

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Excellent space sim

Posted on 2008-12-17 19:29:55 byclpo13's avatarclpo13:

I picked this up at a Target not long ago and I was pleasantly surprised. I'd never heard of the game before, but I checked out a GameSpot review, which compared it favorably to games like Freelancer. I loved Freelancer, so I bought Darkstar One immediately. I am very glad I did.
It's different than most space sims in that you don't change ships. You're flying the same ship throughread more the entire game, although you can upgrade it. How you upgrade your ship determines how it flies and fights, which makes the game seem almost RPG-ish.
My main complaint is that the side missions get very repetitive, as can be expected. Escort this guy, shoot this guy, gather this material, etc. However, the storyline is very engrossing. It takes you throughout every region of the game's universe, slowly introducing you to the different races and giving you interesting missions. I haven't yet played to the end, so I have no comments on how the story ends, though I suppose it'd be bad form to reveal too much in a review.
Graphically, the game is very good looking. I'd recommend a pretty decent machine if you want to crank the settings up all the way. I haven't run into any technical issues, but keep in mind that I'm not working with GOG's version.
Another minor complaint is the voice acting. It's decent, but a bit amateurish at times, especially with some of the alien races. But I've certainly heard worse voice acting, so it's not too distracting in this case.
Overall, this is an excellent game for people who enjoy space sims. I'd recommend it to anyone, really.

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