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  • genre strategy / real-time / sci-fi
  • download size 452 MB
    1Mbit
    ~19 min
  • avg. user rating from 167 user ratings.
  • release date August 18, 2001
  • compatible with Windows (XP, Vista, 7)
  • languages English
  • developer / publisher Fever Pitch Studios / Fever Pitch Studios
  • game modes single-player, multi-player
  • Bonus content included for FREE with purchase:
  • manual
  • soundtrack
  • quick reference card
  • source code

What's cool about it:

  • Oversee up to 16 interplanetary battle maps at once through the cunning use of wormholes.
  • Enter a new dimension of strategic possibilities with the supply line management system.
  • Command up to 6 highly intelligent fleet admirals who implement your orders, assess threats, and react with organized tactics.

Overview:

Mankind has finally learned how to explore the outer regions of space using wormhole technology, but Man is not alone in the Void. Two other races are also exploring and exploiting the cosmos for its resources and living space: the Mantis, an insect-like race whose technology relies on large numbers of quick fleets, and the Celaerans, beings of energy cursed by their creators to spend their lives in strange, armored canisters. Expand your fleet, explore your universe, and crush your opponents!

Conquest: Frontier Wars features large-scale fleet battles, intelligent fleet admirals who serve under your command as hero units, and pulse-pounding deep space RTS Sci-Fi gameplay! Manage your supply lines while waging war in multiple maps simultaneously. Don’t let your fleets collapse because as the old maxim states: your fleet is your fate.

Age requirements: ESRB Rating: TEEN with Mild Language, Mild Violence.

Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.

All user reviews:

User reviews:

A forgotten jewel: Space RTS done right

Posted on 2013-01-22 07:37:39 byBeeff's avatarBeeff:

The RTS genre is often derided as being slow or unable to be innovative in its gameplay elements. However, this little jewel contains multiple battlefields done right; passive and active resource acquisition, hero admiral units with special abilities even before Warcraft 3 and Sins of a Solar Empire did it, an intuitive supply system and so much more.
Let yourself be surprisedread more by this little jewel and join us in wondering why this didn't get the attention or cult status it deserves.

Was this helpful?(51 of 55 people found this helpful)

A working space based RTS

Posted on 2013-01-22 14:15:36 bytrusteft's avatartrusteft:

If you have played Star Trek Armada, you will find yourself at home with this. Only this time you get a fully working bug less game. Where in other RTS games you have one map, here you can have several at once, that they connect through portals (which can be guarded, mined etc). You build your baseS in orbit of planets on each map/sector. There can be several of them on each sector.read more From there you can construct a variety of ships which in terminology and tactics remind more of WWII naval warfare than Star Trek Armada ever did. You have your battleships, gunboats, fighters, carriers, etc and that is just for the Terrans. The other races have some nasty surprises for you too. :) There is a good storyline, well, I enjoyed it. There is skirmish mode. Units and gameplay in general is well balanced and designed. The graphics and movement of ships are in 3D, but like ST:A you only have to deal with movement on the 2D/flat plane as other "Earth" based RTS games. For resources you mostly have to use your mining bases and transport ships. You can perform research on different orbital stations you built, which allow lots of goodies... It's one of the best RTS games ever, and I am not sure if there is any other as good space based RTS yet, apart perhaps from HW1+2.
If you are an RTS junkie and you somehow missed this one, GET IT. Seriously, stop reading and buy it. What are you still doing here? Stop reading I said! Click buy! Have fun!

Was this helpful?(39 of 42 people found this helpful)

Homeworld for people, who are confused by Homeworld

Posted on 2013-01-22 06:26:07 byHarzzach's avatarHarzzach:

Homeworld recieved a lot of criticism regarding its 3D interface. There were people, who simply lost orientation and had a hard time selecting ships, giving move or attack commands. But salvation is near. Just play Conquest: Frontier Wars! You play in space, but "Space" is only a flat 2D map where your 3D units fly around on one single plane. When you know how to navigate and playread more a RTS games from the classic era, you know how to play CFW.
The story is nothing to write home about, but the gameplay provides solid entertainment. You build factories or research labs in the orbit around planets. The planets are mined for some ressources and provide the ressource "manpower", necessary to man your ships. Rare gases are mined in the planetary system. You build your space ship classes, from little scouts to huge battle cruisers, you improve your ships with research or you develop new ships. You are ordered to complete reconnaissance missions or you have to protect freighters or space stations or you just have to eliminate all enemy presence from the current system. Space looks nice, the effects are ok, the visuals were good for its time.
To sum it up: CFW offers nothing special which you cant find in any other game. Its your basic science fiction RTS in space. But it's fun. And that is all that matters in the end. Especially, when it costs only 6 bucks.
By the way ... when do we, who have no problems with navigating in a 3D enviroment, get our Homeworld? Hmmm? When? *nagnagnag*

Was this helpful?(55 of 74 people found this helpful)

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