Posted on: April 11, 2024

toudi
Games: 59 Reviews: 2
Average at best
The game has potential but bad design decisions drag it down. Keep in mind I'm in maybe about 4h in to the game but some things just pop up and hit you in the face that I doubt it will get much better. Visually the game is nice to look at a lot of well drawn places but no way to adjust any gfx settings the only options are "resolution" and "window mode" Voice acting is generally ok but the narrator oh god its like listening to someone scratching a blackboard its like someone is reading a text no proper skills to be a narrator. Gameplay wise there are some bad design decisions here for the most part. - Your unable to move by clicking the map not the camera and not the team. I find it just mind blowing how they decided that that is ok. - the team moves so slow and there are times the animation slows down even more for no reason. - when you want to interact with someone they all need to move into posstion. - Except the tutorial combat and 1 conversation skill test i did not see any more combat or skill tests in the 4h of the game. I have shooting skills maxed out and did not even have a chance to use it. since you get xp for every silly interaction with anything. When it comes to combat not much I can say I did not experience it yet except the tutorial and all I can say from that is that the UI reminds me of a console port. There is no skill bar you right click to pull out a radial menu for your skills. RNG is crazy I had over 80% to hit and missed 8 times 0_o thats even worse then xcom2 approach. I really wanted to like this game its set in a Australian wasteland after nukes get dropped who would not get mad max vibes from that. But the design decisions and the apparent lack of consequences of your decisions except someone summarising it at some points is not what I was expecting. I did not expect a BG3 lvl of gaming but at least close to Wasteland 2
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