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Blackguards 2

in library

3.5/5

( 35 Reviews )

3.5

35 Reviews

English & 10 more
Offer ends on: 07/10/2025 09:59 EEST
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9.990.99
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Blackguards 2
Description
Blackguards 2 is the sequel of the turn-based strategy-RPG and will deliver more hexfield battles and an even grittier story filled with violence and crime. Choose your playstyle: no matter if front line combat monster, mage or ranged fighter it's in your hands how you want to develop your characte...
Critics reviews
42 %
Recommend
IGN
7.8/10
Eurogamer
7/10
GameZone
8/10
User reviews

3.5/5

( 35 Reviews )

3.5

35 Reviews

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Product details
2015, Daedalic Entertainment, ...
System requirements
Windows Vista / 7 / 8 / 10, 2 GHz Dual Core, 4 GB RAM, nVidia GeForce 8600 / GT, ATI Radeon HD 2600...
Time to beat
17 hMain
21.5 h Main + Sides
27 h Completionist
21 h All Styles
Description
Blackguards 2 is the sequel of the turn-based strategy-RPG and will deliver more hexfield battles and an even grittier story filled with violence and crime.

Choose your playstyle: no matter if front line combat monster, mage or ranged fighter it's in your hands how you want to develop your character. Every action has consequences, so make your decisions wisely. Death may be just around the corner.

Three years have passed since Count Uria´s plots. The Vanquishers of the Nine Hordes long parted ways but life in Aventuria went on. Cassia, a young woman of noble descent, has only one goal: She wants to claim the Shark Throne, no matter the price; and be it only for one day. Unfortunately, there are two problems that potentially foil her plans. First of all, she spends her days incarcerated in a dungeon and secondly, there is already a man on her throne: Marwan. She is neither fond nor proficient in matters of diplomacy or politics, so she chooses a more... practical approach. She intends to break out of prison and overthrow Marwan to claim the throne herself. For this, she needs strong allies. She needs to recruit an army of Sellswords and rally the Vanquishers of the Nine Hordes around her. Sounds like a solid plan, doesn't it? But then again, how cunning must one be to escape the dungeon's walls; and how reckless must one be to gather and command the worst scum of the realms?
  • Recruit mercenaries, find upgrades and build an indomitable army
  • Find the Vanquishers of the Nine Hordes and see what has become of Takate, Naurim and Zurbaran
  • A story with many twists and turns, fateful decisions and more than 20 challenging hours of playtime awaits you
  • Command up to 20 characters in your party and lead them to death or glory
  • Master and finish the game on many different non-linear paths
  • Make decisions influencing your squad and the ending of the game
  • Choose your spells, talents and skills wisely, since they dictate your strategy on the battlefield. Give priority to offensive or tactic in challenging battles
  • Interact with your environment and let walls collapse or even discover new routes on your journey through Aventuria.

© 2014 Daedalic Entertainment GmbH. The Dark Eye is published under license of Chromatrix GmbH. The Dark Eye is a registered trademark of Significant Fantasy Medienrechte GbR. Blackguards, the Blackguards logo and the Daedalic logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.

Goodies
soundtrack (FLAC) soundtrack (MP3) playguide artbook manual (German) manual (English)
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
17 hMain
21.5 h Main + Sides
27 h Completionist
21 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2015-01-20T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.3 GB

Game features

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日本語
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User reviews
Overall most helpful review

Posted on: January 27, 2015

Rhionlogan

Verified owner

Games: 279 Reviews: 2

Worthwhile, different, and harder

Pros - most of the things that made the first game enjoyable, have returned. Beautiful setting, good storyline, great challenge, and for what it is, absolutely excellent. It's a hard game, with many similarities to the first, but even more so. You must think ahead, pay attention, and use every advantage at your disposal. Cons - It's bloody hard! (That's a good thing and a bad thing.) One moment I'm ready to screech in frustration, next I realize 'oh, duh, I'm stupid, should have noticed that...' and am able to continue. But, for me, the worst con is the levelling system. The first game's system was more in keeping with your regular tabletop pen and pencil RPG, and that's one of those things I adored about it, so to lose it for a sort of...watered down version kinda feels meh. But that's just my opinion, take it with a grain of salt. However, there is one massive drawback overall, and that it's next to impossible to find any guides or advice on getting through an area if you're having a nightmare of a time doing so, no guides, nothin', and that applies to both games. (Well, there are some for the first game, but it's all in German, and quite incomplete.) Overall, Blackguards 2 provides a good sort of frustration, it makes you THINK, it doesn't spoon feed you, there are consequences for being stupid. Granted, my opinion of the game is coloured by the fact I'm only past the part where you get Naurim, which was a hellish level and required lots of reloads due to me not noticing the changes in mechanics properly.


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Posted on: January 21, 2015

vonFreiwaldau

Verified owner

Games: 504 Reviews: 4

Some improvements, but rushed and short

Did you like the Blackguards? There's more of the Dark Eye world, interesting story, characters, game mechanics, decisions... and hex tactical battles! This game is more tight and cohesive, has some great new ideas and improves on things that were criticised the most. And is easier. There are simplifications: gone are the character attributes, you can learn all the spells in the camp etc. Double-edged, yet understandable. But the game is short and you are reminded about it every time you look at the main map. The campaign takes place only on a quarter of the map of Blackguards 1. It is graphically the same map, so you can see the rest you'll never... see. You'll go to just a few cities and single city screens, with not much to do. The only exception is the camp and the last screen in Mengbilla, those are great. There are almost no side-quests. The story is fine, the first half is dense. However, in the second half not much is happening. All dialogs in the camp used up, not much to do on town screens, just cleaning the map. It picks up again only after attacking Mengbilla. The sense of adventure and feeling of urgency from B1 are subdued. There are some unnecessarily mean maps again (rain crystals, Adamant), doable, but frustratingly boring. However the rest is quite good, great even. New items (some that improve statistics can be put in the belt slot), weapons and armor, but I didn't need them that much. While in Blackguards 1 I've been extensively using almost every piece of armor I could lay my cursor on, and even bought new armor in shops, here there are entire sets I never used. New soundtrack is unobtrusive, but utterly forgettable. Unlike the marvellous tracks "King of Thieves" or "Green Hell" of the original. Fortunatelly, the original is used extensively in this game too. Ultimately, the game would benefit from another half a year of creating content and fine-tuning. Let's hope there are Blackguards 3, which will take the best from both installments.


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Posted on: November 24, 2015

DienTenVaoDay

Verified owner

Games: 148 Reviews: 1

Good sequel, but...

The game inherited everything that made the Blackguard game good, keep it, and... that's it. The game is short compared to the first one, and very straight-forward on the map. Not much secret or side missions. it's offer some new aspects like interactive with your companions and prisoner, made choices that have consequences, new battlefields and some new kinds of tactic. But the game is too short for you to enjoy it. The game ending is kind of rushed too. That's a shame. Because the story, the soundtrack is very good, nice and totally worth your time playing it. I must say this game at least keep its pace for those who love Blackguard to enjoy this game too. Nice game, but leaves the urge to want more.


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Posted on: February 2, 2016

lumosg

Verified owner

Games: 375 Reviews: 13

A quality experience, though short

Many good thing went into this game: an interesting story, characters that are full of character despite being a bit too stereotypical, char continuation from the first game, excellent round protagonist, voice acting done well, well written dialogs with good humor at appropriate spots, art and graphics that I find beautifully fascinating, good RPG elements including a well suited char development and leveling system, good gameplay mechanics both in and out of battle, nice sense of exploration, battles are for brain-users and can be reversed by on wrong move or failed spell. There are a few hiccups, though. You cannot effectively explore the char dev system because you really should build the protagonist as a magic user yet the total amount of skill points for is insufficient to make a complete mage, thus limiting gameplay. Secondary char progression in unfulfilled. Only a few side quests. I did not use most of the interesting battle mechanics (playing the organs, mainly) because it took too much to get to them and simply doing damage was better. The progression is quite linear on the world map. There is an issue that made a comeback from the first game: a cheap difficulty spike at the end of the game. Without spoiling anything I can say that a challenge is good, but a forced intervention is a needless frustration that yanks out the fun. It should be noted that the game is rather short and feels like a narrowly focused single campaign. Furthermore, in the second half of the game the content runs out and there is not much to do but battle. Thumbs up to the devs for listening to the feedback and criticism made about the first game, and fixing the vast majority of it. Personally, I enjoyed the game and much like vonFreiwaldau before me, I too hope for a Blackguards 3, which will take the best from both installments.


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Posted on: August 19, 2017

shianra

Verified owner

Games: 349 Reviews: 1

Two steps backwards

There already are a couple of reviews talking about missed potential when it came to the story and use of its characters, which I agree with, so I'll cover something that hasn't been covered yet... I loved Blackguards 1. It was challenging and the character's stats meant something. Completing Blackguards 1 felt like completing a game - there were some frustrating moments as a result of a lack of care/concentration on my part, and many moments where a win felt hugely rewarding. This one seems like a response to an outcry of "the first game was too difficult and complicated!" by those who never bothered to read the PDF manual that came with the game. Thus, we end up with Blackguards 2 and its overly simplified character stats, which then means that the combat has moved across the plane in the direction of the "faceroll". For me, there isn't much need to think about what I'm doing anymore, and I find that super disappointing - it completely takes the challenge out of the game. At this point, as much as I like a tactical hex-grid combat system, I find it to be rather pointless in this game as it has lost the feel of requiring a good strategy to survive the battlefield. There isn't any need to stop and think about my next move, wonder how the opponent will respond, and go from there, so why bother? Basically, if you enjoyed the first Blackguards and still want a similar degree of challenge, just avoid this one.


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