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BEAUTIFUL DESOLATION Deluxe Edition

in library

4.2/5

( 9 Reviews )

4.2

9 Reviews

English & 11 more
Offer ends on: 25/09/2025 15:59 EEST
Offer ends in: d h m s
14.232.84
Lowest price in the last 30 days before discount: 2.84
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
BEAUTIFUL DESOLATION Deluxe Edition
Description
BEAUTIFUL DESOLATION Demo is available here BEAUTIFUL DESOLATION is a 2D isometric adventure game set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful enemies, mediate conflicts and fight for your life as you unravel the secrets of...
User reviews

4.2/5

( 9 Reviews )

4.2

9 Reviews

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Product details
2020, The Brotherhood, ...
System requirements
Windows 7 64-bit or newer, Intel Core i3 @ 2.50 GHz / AMD Phenom II X3, 4 GB RAM, DirectX 11 Compati...
DLCs
BEAUTIFUL DESOLATION Supporter's Pack, BEAUTIFUL DESOLATION Soundtrack
Description


BEAUTIFUL DESOLATION Demo is available here







BEAUTIFUL DESOLATION is a 2D isometric adventure game set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful enemies, mediate conflicts and fight for your life as you unravel the secrets of the world around you.

FEATURING

  • P&C Puzzles and classic adventure gameplay.
  • An 80's retro technology look and feel.
  • A story-driven adventure set in a dystopian post-apocalyptic future.
  • A unique tribal punk aesthetic and 2D isometric rendered environments.
  • African landscapes captured with photogrammetry and scale model elements.
  • Bizarre creatures, animals and vibrant characters await.


Mark, a man out of time, searches for his lost brother Don, in a far-flung futuristic era ruled by highly advanced technologies which are both revered and reviled.


Your surroundings hold echoes of a desolate past, and glimpses of a dark future that has yet to be written by your actions. Be prepared to face many tough choices that will shape this land long after you complete your journey.



The score is masterfully crafted by composer Mick Gordon, known for his work on Wolfenstein®, DOOM®, Prey®, Killer Instinct® and Need for Speed®.




The inhabitants of this world will help and hinder you, as you make new discoveries and navigate the spectacular African-inspired landscape. Negotiate your passage with local leaders, healers and warriors, or find yourself embroiled in a battle against nanite swarms, enormous scorpions and rocket-equipped robots.



From thriving villages to crumbling cities, petrified forests and bone-dry ocean beds, this strange new world holds a multitude of terrains to uncover, beautifully rendered in 2D isometric art.


FIND YOUR BROTHER AND GET HOME...


BEAUTIFUL DESOLATION™ is brought to you by THE BROTHERHOOD™, the studio behind STASIS® and CAYNE®.

© 2020 THE BROTHERHOOD. BEAUTIFUL DESOLATION™ is a trademark. All rights reserved. All product names, trademarks and registered trademarks are property of their respective owners. All company, product and service names used in this website are for identification purposes only. Use of these names,trademarks and brands does not imply endorsement.

Goodies
Contents
Standard Edition
Deluxe Edition
poster
wallpapers
soundtrack (MP3)
artbook
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.12+)
Release date:
{{'2020-02-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Português do Brasil
audio
text
Türkçe
audio
text
български
audio
text
русский
audio
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中文(简体)
audio
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中文(繁體)
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User reviews
Overall most helpful review

Posted on: March 15, 2020

VoivodBG

Verified owner

Games: 211 Reviews: 12

Great world building, but the gampley, eh...

I found out about the game through ACG (shorturl.at/bPU15) channel. The promise of a vivid and imaginative world based on African folklore and point and click adventure gameplay have raised a interest for the game. Good: The graphics and world building are great, every place you will visit through the playthrough will leave you in wonder and will stick with the unreal imagery inside your mind. The character design is also solid and I like the head bobbing animations during the conversations and the UI which draws it inspiration from early Fallout games, it's always nice to see a reference and when it's done in good taste. Music by Mick Gordon and The Brotherhood is also effective, it's quaint but it can strike a emotional bar when it needs to, and to sink in with the backgrounds of the locations, and the characters which populate it. So and so part: As for the story it starts out pretty straightforward, main characters are two brothers Mark and Don Leslie, due a unfortunate circumstances and events out of their hands they end in a different land and need to find their way to survive. There are also puzzles, most of them are fine and can be managed without a guide, but by the end of the game there will be a couple of head bangers. For example the one with generator totems, you get the image which shows you how to solve it but it doesn't signal what needs to be done to finalize it, then I had to go online and get a walktrough explanation. Bad:Voice acting: This can either break your love of the game or extend it, main characters are unconvincing, I mean you end up in a totally strange land and for the most part they are bland and stiff. Random characters have bad quality for their voices, but there are some which are quite good. One of the most irritating things in the game is that you will do a lot of backtracking, I am sure if the developers implemented a way to give us a sign or something like a reference it would be much easier.


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Posted on: March 7, 2021

bs27

Games: 352 Reviews: 25

better than Stasis?

I really dug Stasis. This game is the same, but different. Sort of more open world with a different vibe, I wish it was a true crpg than a more point and click adventure/puzzle game. Gorgeously imagined world, I liked this game a lot and was one of the most memorable games I played all last summer. There's different possible endings, although I really wish they'd made the ending a bit different as it almost got there to being something truly profound but [spoiler]was it all just[/spoiler] detracted from it. I would highly recommend this to anyone into this genre.


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Posted on: August 26, 2022

JustJephrey

Games: 90 Reviews: 4

Unexpected point and click gem

I got this game when GOG was giving it away for free. I didn't think much of it at first but as the hours spent in world rolled by I found myself totally immersed in this unique future world this team has put together. The forming of relationships, cause and effect mattering and just such a diverse and weird place to explore easily makes it worth your time. If you're looking for a "no to low combat" game to sink 20 or so hours into ( not as polished but in the same breath of Disco Elysium) you will not be disapointed with this one.


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Posted on: October 8, 2022

zeerogog

Verified owner

Games: Reviews: 51

Linux Version unmaintained!

The Linux Version is at V1.0.5.5 while Windows Version is at 1.0.7.3. Guess what, in the Linux Version you can't find codex pages which act as a hint to what you're supposed to do at a puzzle. As with other Unity based games it trys to fry your GPU instead of using the CPU.


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Posted on: August 19, 2022

PAL2015

Verified owner

Games: 283 Reviews: 39

Poorly implemented. Poorly told.

First, this is point-n-click. It doesn't need 3D and could be perfectly fine with pseudo 3D taking less space on drive. Especially when you cann't rotate camera only zoom in/out. Second, story underdevelopped and poorly told. It's just don't keep attention. Character development shown only through dialog and have no concequences in gameplay, dialogs could be turned differently but will end only in one point anyway. And again no matter what you do except few points in plot it doesn't' matter. And there no place for "why?" the whole story has no reason. Third, overuse and abuse of moving here and there (without doiing anythig, just moving). There NPC you can talk and then you should leave go here and there, return and he will continue his story. All of it for location of treasure this NPC will give you. There are literraly locations with only one gold thing in it and nothing else to do. Also you cann't just click on exit marker and leave, you must move to that marker first and after that only you could click to exit location. Even one way actions broken up into at least two steps adding nothing to gameplay. Fourth, trade system is linear as hell. You can by only stuff to progress through game. You can by it for credits, which you will get in exchange for gold, and gold supply is exactly enpugh to by all the stuff. Fifth, some quest could be completed in different ways and again it doesn't matter which you take, just some dialogs will be played and other will be cut. This hurts the story, brakes it into peaces.


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