The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape. Awake... You stumble through the narrow corridors as the distant cry is heard. It is getting closer. Explore... A sound of dragging feet? Or is your mind playing tricks on you? Experience... Something emerges out of the darkness. It's approaching. Fast. Survive...
Step into Daniel's shoes as he wakes up in a desolate castle, barely remembering anything about his past. As you explore the eerie pathways, you'll take part in Daniel's most troubled memories. The horror doesn't just come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human psyche awaits. Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery, and living through a nightmare. An experience that will chill you to the core. By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. You'll be thrown headfirst into a dangerous world where danger can lurk behind every corner. Your only means of survival are hiding, running, and using your wits. Do you have what it takes to survive?
Age requirements: ESRB Rating: MATURE with Blood and Gore, Language, Nudity, Violence.
Minimum system requirements: Windows XP / Vista / 7 / 8, 2.0 GHz Processor, 2 GB RAM, Graphics: Radeon X1000/GeForce 6 or better , 3 GB HDD, Mouse, Keyboard. Compatibility notice (PC): Integrated Intel graphics cards are not supported
Minimum system requirements (Mac): OS X 10.6.8 or later.Processor: Intel Core 2 Duo 2GHz+,Memory: 1GB of RAM,Graphics: Radeon X1000/GeForce 6 or better , Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Compatibility notice (Mac): Integrated Intel graphics cards are not supported.
Posted on 2013-07-25 06:52:52 byJss606:
Many titles have made the claim to be horror games, but very few actually live up to the demands of the genre.
Amnesia is not one of those games.
Amnesia is a game where you truly feel vulnerable and dis-empowered - unlike games like Dead Space where you always have heavy ordnance to back you up Amnesia leaves you without so much as a Butter-knife to against the terrors in theread more dark.
And Darkness is the key concept here, which Amnesia pulls off so well. You use the darkness to hide from the monsters that patrol the labyrinthine interiors of a Gothic castle, yet prolonged exposure to the darkness also slowly drives you insane.
Yet if you dare to strike a tinder match and light your way you risk both life and sanity as a consequence, as the mutated denizens will track you down and swiftly end you in a savage flailing of claws and teeth.
Best played with the lights out and maybe an empty bowels, since you may wet yourself or worse.
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Posted on 2013-07-25 07:23:45 byKainKlarden:
Frictional Games started doing magic with horror adventure/survival horror genre even before their first actual game. Penumbra tech demo for their engine, was so fun to play, people demanded a proper full game out of it. The result was Penumbra: Overture - a game, that mixed the first person adventure genre with a horror story, added a more "realistic" approach to object manipulationread more and created such a tense atmosphere that your bottom could very well get tired of producing bricks at such constant rate.
However, Penumbra and it's sequel (with expansion) suffered at one thing, Frictional wanted to be important - storytelling. The feel of the game was too unforgiving and game had way to many ways too die, which made it a perfect "scary game", but not much of a "story-driven game".
And Amnesia was a solution. It's rarely "scary", but it's constantly tense and level design keeps you guessing what might happen next, as nothing follows the same formula for too long. There are less severe consequence for dying, but the need to play hide and seek with monsters is still balanced out well enough, for the game to keep you on your toes.
Do not expect Amnesia to be a "scary" as in "in your face" scares. It's a story-driven experience, which instead aims at being fun to experience, which uses a more "jump scare"-like tactics just to ease the tension when needed and, instead, wants you to slowly, but with constant progress, experience everything it wants you to show.
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Posted on 2013-07-25 06:35:18 byTheEddevilish:
Unlike most other horror games, Amnesia knows that an endless succession of jump scares is not how you really get under someone's skin. After playing this game for a while I really had what can only be called a sense of dread - it is more of an atmosphere that makes you imagine there might be something nasty around every corner. The lack of any weapons also imposes a sense of vulnerabilityread more you don't often get in any game.
The story and puzzles are so-so, and I once or twice had glitches with the monster behavior which rather broke my immersion. For sheer atmosphere however I would certainly recommend this. Just make sure you play with the lights off - if you can handle it. (You should also check out the Penumbra series by the same devs)
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