NomaDz-2K: yep....sucks so bad we don't even have it on GoG XD
timppu: GOG is a perfect place for failed(?) games to try to recoup at least some of the lost money, as a last resort.
I'm waiting for Forspoken and Immortals of Aveum to appear on GOG at some point. I'm sure I will buy them even though I've heard so many bad things about them, or at least them destroying the studios that made them due to poor sales. (Immortals actually seem to have rather favorable reviews, but I recall it was panned for being too mediocre shooter; Forspoken is what it is, bad characters, technically good but generic locales (like Starfield?), tainted by Black Girl Gamers consultancy (hence the bad characters and protagonist) etc.).
Then again, if the studio who made those games is no more, who makes the GOG build? GOG themselves?
I'd guess Square hold Forspoken, so they'd hired someone like maybe QLOC maybe to port it to GOG, I'd guess? [shrug]
As for Immortals - it's an EA Game, when do we get new EA Games since the EA Origin/EA Desktop App era? I'd love to see it happen of course and love to see more EA games here, but....I'm not holding my breath here.
MysterD: No. I think it ain't on GOG b/c
Bethesda ain't done with it. There's still gonna be patches, DLC's, expansions, and whatnot.
I bet GOG would take a Complete Edition with no DRM, if
Bethesda offered.
StingingVelvet: Not sure how long that will last with MS taking them over, but we'll see I guess. I'll give the game another shot once it's fully finished or whatever, despite hating it originally.
Given that Microsoft's Xbox is failing as a platform, some retailers now won't carry Xbox console and games.
So yeah, I see M$ when games flop sales-wise need to hit every place possible - including likely even Playstation of all places; GOG, Steam, and Epic on PC and even more PC stores; Nintendo Switch if possible (I doubt Starfield would work on an OG Switch though); etc.
Also, I think that's why you see more Sony games hitting PC. They didn't buy Nixxes (PC port-masters) for nothing. AAA to AAAA games costing $100-300 million and even some cases in the $1-$2billion here (Rockstar spending!) is NOT good for the industry. Not every game can spend that money and make it back on release-day to early on (i.e. first few weeks to months) like COD and Rockstar's GTA's and RDR2 did.