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Is the Gog version of Aircraft Carrier Survival still miss these free DLCs ?


Aircraft Carrier Survival: End of Harmony (Mission 1)
Aircraft Carrier Survival: End of Harmony (Mission 2)
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Oriza-Triznyák: Is the Gog version of Aircraft Carrier Survival still miss these free DLCs ?

Aircraft Carrier Survival: End of Harmony (Mission 1)
Aircraft Carrier Survival: End of Harmony (Mission 2)
On Gog they didn't even show up for duty.
Attachments:
So many outdated games on Gog .

Are publishers / developers bribed by Gabe to not provide the latest patches / non-windows versions for Gog users ?
Post edited June 01, 2025 by Oriza-Triznyák
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Oriza-Triznyák: So many outdated games on Gog .

Are publishers / developers bribed by Gabe to not provide the latest patches / non-windows versions for Gog users ?
I think it's more simple and prosaic than that - just that with steam being a thing (and de facto main distribution platform around), GOG is just marginal sales for them anyway. So they don't really see a benefit of keeping them updated if they still passively generate income.
Some cases cite convoluted GOG process, some directly say they don't intend to bring missing content/patches/whatever. Some are just unaware the patch didn't go through and just need a heads-up to see it through (very thankful to those guys, as it isn't very often).
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Oriza-Triznyák: So many outdated games on Gog .

Are publishers / developers bribed by Gabe to not provide the latest patches / non-windows versions for Gog users ?
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Andrzejef: I think it's more simple and prosaic than that - just that with steam being a thing (and de facto main distribution platform around), GOG is just marginal sales for them anyway. So they don't really see a benefit of keeping them updated if they still passively generate income.
Some cases cite convoluted GOG process, some directly say they don't intend to bring missing content/patches/whatever. Some are just unaware the patch didn't go through and just need a heads-up to see it through (very thankful to those guys, as it isn't very often).
This is just my opinion: don’t sell the game on GOG or any other storefront if they don’t plan to keep it updated. It’s unfair to those who supported the game on GOG. It's almost like stealing our money.

Interestingly, all the early access games I’ve purchased recently have been consistently updated on GOG. I’ve noticed improvements in the games I currently own.


The worst part is this issue is just not on GOG.
Post edited June 01, 2025 by Syphon72
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Syphon72: This is just my opinion: don’t sell the game on GOG or any other storefront if they don’t plan to keep it updated. It’s unfair to those who supported the game on GOG. It's almost like stealing our money.
As long as there are people buying the games and GOG doesn't enforce updating, they'll keep selling them.
If they'd sell a lot, they'd likely update them. If they sell a little, they may not, but it's a little gain for no effort. Heck, if they make zero effort on them, they may even keep them on the store even if they don't sell at all, seeing as GOG won't penalize them in any way.
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Syphon72: This is just my opinion: don’t sell the game on GOG or any other storefront if they don’t plan to keep it updated. It’s unfair to those who supported the game on GOG. It's almost like stealing our money.
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Cavalary: As long as there are people buying the games and GOG doesn't enforce updating, they'll keep selling them.
If they'd sell a lot, they'd likely update them. If they sell a little, they may not, but it's a little gain for no effort. Heck, if they make zero effort on them, they may even keep them on the store even if they don't sell at all, seeing as GOG won't penalize them in any way.
I wonder if GOG started enforcing developers to update games, potentially treating it as a breach of contract if they do not keep them up to date. However, this might drive more developers away from GOG.
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Syphon72: I wonder if GOG started enforcing developers to update games, potentially treating it as a breach of contract if they do not keep them up to date. However, this might drive more developers away from GOG.
Which is why they don't enforce it, since afaik the clause exists in the contract. More games above all else and all.
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Syphon72: I wonder if GOG started enforcing developers to update games, potentially treating it as a breach of contract if they do not keep them up to date. However, this might drive more developers away from GOG.
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Cavalary: Which is why they don't enforce it, since afaik the clause exists in the contract. More games above all else and all.
Yeah, I recall that being mentioned a few times. But it's kind of a "damned if you do, damned if you don't" that needs resolving. Because that way GOG is potentially losing sales either way - either because publishers unwilling to uphold their side of the contract will just pull out or not get on board to begin with (I'd personally say "and good riddance", but it's sadly not that simple, and GOG needs those sales to survive in the longer run), OR because people will stop purchasing on GOG, seeing they could (and probably do) get better package (up to date, full content, etc) elsewhere. This status quo serves no one but scummy publishers who found GOG sales a no-effort passive income generator.
Dead Age 2 should be removed frrom the list.
https://www.gogdb.org/product/1979865595#changelog

List says it is missing version 1.16 bit the GOG version is now 1.118
(Menu says 1.18 and it also contains Polish which was added on the last update according to the Steam changelog)
Post edited 5 days ago by MarkoH01
GOG really needs to step up and take some responsibility here. GOG doesn't fight for its consumers. Just one example, yes, seemingly minor and, perhaps, irrelevant to many consumers, but look at how many developers don't offer achievements here. They're readily available for consumers on platforms that ask for them, but it's extremely rare that GOG pushes for things like this. How old is the Galaxy client now? I don't remember it ever not having the achievement system for its consumers. Yet, GOG doesn't ask developers for things like this for its consumers. So, it's very rare that we see them here. Ideally developers should go above and beyond and offer things like this for consumers that use any platforms that sell their titles, but they'll almost always opt out of doing the extra work when they're not asked. It's GOG that allows for and enables this behavior.
The Russian version of Alien Shooter 2: Reloaded is now available on GOG.

Below are games which erroneously miss languages on their store pages even though they're actually available in the game:

Subterrain: Traditional Chinese
Chef: A Restaurant Tycoon Game: Spanish
Baldur's Gate III: Japanese
Succubus: Hungarian

The first two games should also be removed from the list since they're still there. As for Succubus, I reported previously that all DLCs and content were added to GOG, and the only remaining issue is that the Ultimate Edition isn't available so all content must be bought individually.
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Jidokwon: GOG really needs to step up and take some responsibility here. GOG doesn't fight for its consumers. Just one example, yes, seemingly minor and, perhaps, irrelevant to many consumers, but look at how many developers don't offer achievements here. They're readily available for consumers on platforms that ask for them, but it's extremely rare that GOG pushes for things like this. How old is the Galaxy client now? I don't remember it ever not having the achievement system for its consumers. Yet, GOG doesn't ask developers for things like this for its consumers. So, it's very rare that we see them here. Ideally developers should go above and beyond and offer things like this for consumers that use any platforms that sell their titles, but they'll almost always opt out of doing the extra work when they're not asked. It's GOG that allows for and enables this behavior.
Between having the game patched and worthless achievments most would rather have the up to date patched game. Granted its odd to omit from GOG version to begin with but its barely selling point anymore at least those who think like I do.
I'd gladly trade achievements and galaxy as a whole for having the games up to date, or for the preservation program to actually fix the issues those games have (DA Origins is still forcing the single core, Breath of Fire 4 has many legacy roughness)

But sadly we live in a timeline where people can't live without a launcher
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Jidokwon: GOG really needs to step up and take some responsibility here. GOG doesn't fight for its consumers. Just one example, yes, seemingly minor and, perhaps, irrelevant to many consumers, but look at how many developers don't offer achievements here. They're readily available for consumers on platforms that ask for them, but it's extremely rare that GOG pushes for things like this. How old is the Galaxy client now? I don't remember it ever not having the achievement system for its consumers. Yet, GOG doesn't ask developers for things like this for its consumers. So, it's very rare that we see them here. Ideally developers should go above and beyond and offer things like this for consumers that use any platforms that sell their titles, but they'll almost always opt out of doing the extra work when they're not asked. It's GOG that allows for and enables this behavior.
I somehow have to agree with Bankai9212. Missing achievements should never be the reason for GOG to reject a game ... and I am an achievement fan. However the reason why so many GOG games don't have is quite simple:

Most devs are aiming to sell their game on Steam first and they are using the Steam API to add achievements to their game. From my recent conversations with some indie devs it is quite easy for them to do it on Steam. Unfortunately you can't just use the same code, bring it to GOG and achievements work immediately. As a dev you have actually two ways to add them:

1) Integrating them using the GOG SDK which means a bit of additional work and testing which is not that easy if you don't know much about the GOG API ... and unfortunately GOG does not have enough people to help every dev immediately who tries to figure out how to integrate achievements.

2) Using the Steam wrapper GOG is providing which means to import the Steam achievements with the devportal and add a few files and a config to their build. If it works - which unfortunately is not always the case - it is an extreme fast and easy way to import existing Steam achievements to a GOG build. However it has two possible problems:

a) Sometimes the wrapper simply does not work and it takes a bit of time and trial an error to figure out how to make it work ... if at all.
b) Sometimes devs used the counter from the Steam API for their achievements which is not working with the Steam wrapper ... so you might end up with several achievements that don't work - even though some do.

So in the end we are talking about additional work in all cases with the wrapper being the easiest option but not always working ... or not perfectly working - so it becomes a game of luck. If we also take into account that there are many on GOG who don't care about achievements or even dislike them, I think it is also understandeable why only a few of the devs even bother with the additional work to add them.

A missing update however ideally is the same on GOG and Steam ... so that they just need to update their files without having additional work it is much harder to understand why so many devs don't update their builds.