mechmouse: Pretty pissed off really
I've asked Mike out right number of times if they've dropped GoG, and no reply
A huge part of the reason they only saw a small %age of sale via GoG was they treated GoG as an after thought, if that.
They never pre-announced a GoG release, it would be a complete surprise if their game got released.
They never included GoG in any of their marketing or PR.
If you push all your customers towards Steam no wonder GoG won't be selling that many copies.
Companies that are clear and upfront about a GoG release, and release on GoG day 1 see about 8% sales.
Alexim: Exactly, honestly better not to have such developers and publishers on GOG, let them stay on Steam and bask in their mediocrity.
The thing is Mike runs a good publisher, he knows his business. One of those that wrote the book on Indie marketing and how to make the most out of Steam.
And that I think is a huge part of the problem, he puts all the focus into how to succeed in Steam and just assumes that will trickle to GoG or Epic, that simply releasing the games there is enough.
Mjauv: I don't get it. If Updating your game is such a hassle, stop pushing out half-finished games that requires updates then. Or, you know, offer it on GOG once your done patching it...
The former isn't as simple as that, and the later also means after those that would have bought on GoG day 1 if the knew about it have already bought it on Steam
Delayed GoG release hugely reduces the %age of copies sold via GoG