UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place.
The Martian base is self-sustainable and provides all the necessities for the survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is research of a nearby excavation site, which proves the existence of an ancient, intelligent and highly developed alien civilization.
You will enter the game when the research drastically affects all the inhabitants of the Martian colony. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
This game has been patched to the latest official version: 1.7
Age requirements: ESRB Rating: TEEN with Language, Mild Fantasy Violence, Violence. PEGI Rating: 12+ with Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 512MB RAM, 3D graphics card compatible with Direct 8.1 (ATI or NVIDIA), Mouse, Keyboard.
Average customer rating 4.0 out of 5.0
Not X-com but the next best thing
(by
Iman1699)
The cartoonish graphic might be a bit of a turn off but it is servacible and beyond that, there is a well polished and great game there. After the event of the 2nd UFO series, earth cannonically surrendered and some of the survivors were relocated to Mars. You job is to build enough terraformers to turn Mars to Earth 2.0 while fending off left over Reticulans, invading Beastmans... full review and the re-awakening Martians.
The combat is pausable realtime and worked smoothly and fast paced. The different races of enemies were different enough that you require different equipment and approaching to take them on without getting massacred. Incidentally, since you are playing a small colony, there are only 3 new recruit if one of your original character dies.
There is a pretty extensive list of technologies that you can research, reverse engineer and manufacture. However, I highly recommend using Shadowarrior's Total Rebalance mod which add tons more gears for your sqadies to use. http://www.strategycore.co.uk/files/?dlid=546
Great engine, fine mechanics, poor storyline...
(by
Finalfin)
Or, in other words, a bit of the opposite to UFO: Aftershock. The soldier development mechanics is much better, with no limit as to how trained your soldier can be. The same mechanics also applies to non-soldier characters - a nice touch. The cartoon graphics takes some time to get used to, but it fits here.... full review
On the other hand, the game story is much more linear than UFO:AS: basically, a few surprises in the storyline would be a nice touch. Also, the game quickly gets to be a bit repetitive, much more so than UFO:AS.
One big plus for UFO:AL is, the game never crashes - most of the UFO:AS bugs have been squashed. One small minus is, some memory leaks remained - the game runs slower and slower, until yuou quit and restart it.
I would like to put a N/A as rating but it seems not possible.
(by
gas.gas)
I cant write a review about this game as sadly on my machine the FPS drops to 2-3 every 10 seconds then it returns "normal", even on the main world map, i tried different settings etc but this issue is still here.
My system is based on intel dual core duo E8500 (3.2mhz) - 3gb ram - radeon 5770 1gb - soundblaster X-FI - win vista. With this configuration for some... full review reason the game is unplayable, just to know.
The previous UFO:AS is working fine on my machine.