The year is now 2741 and you find yourself at the centre of a war between the Northern Star Alliance and the vicious Terran Empire.
Having lost the war in space, the NSA retreats to their home world and forces the Terran Empire to engage in a savage war of attrition on the ground. At your disposal are huge combat dropships, battle-hardened infantry, armoured vehicles, powerful tanks and an assortment of air units.
Well-balanced strategic and tactical control is imperative to mission success.
Multiplayer notice: multiplayer mode is available after obtaining and registering your unique CD-key for the game. For details see: Support.
Age requirements: ESRB Rating: TEEN with Blood and Gore, Language, Violence. PEGI Rating: 12+ with Violence.
Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 4GB HDD, Mouse, Keyboard.
Average customer rating 4.5 out of 5.0
Harder and faster...
(by
igor8472)
I knew that this game eventually will b avaiable on GOG and here it is :-). For me as big fan of ground control purchasing of this title is just formality' already done...... full review
Game for sure is harder and 'faster' then Ground Control 1. It's good that this time there isn't any base building and resource gathering too. Tactics is most important. In GC 1 you had mission objectives to complete, one at the time, Operation Exodus focuses instead is on acquiring and holding (i.e. camping) Victory Points, which generate Acquisition Points (i.e. currency) automatically, and Landing Zones, which enable you to shuttle in troops using the game's drop-ship..
Battle is more rapid and little more chaotic from the one in previous Massive game and it's in some way simillar to World in Conflict. You'll never have downtime, but it's extremely challenging to balance throwing units into the field with the amount of micro-management each of the units requires. Every unit in Ground Control II is extremely specialized, and some quite powerful ones, if left unattended, will just die without reacting to their attacker.
The single-player campaign, thankfully, helps ease you along the steep learning curve nice 'n' slow, and even throws in a couple more intimate 'stealth'-style missions to help you get to know your individual units? strengths and secondary abilities better. It even has a pretty neat story, replete with twists and turns.
Graphics and sound were very good alread in Ground Control 1 and now are even better.
Have I to say more? You know GC series, you will buy this game anyway. Every fan of non base-builidng RTS's should buy it!
It's easy to forget just how revolutionary the GC series was. ... full review
Playing through GC2 again, I was struck by just how mainstream it is. Everything's here: polished presentation, great graphics, gameplay inspired more by online skirmishes than C&C-style base attrition, a full 3D camera, story-driven campaign, relentless action. Even by today's standards, it's hard to fault; maybe the camera is a little less responsive than I'd like, but I'm nit-picking here. It's a superb game.
Perhaps the greatest recommendation is that the gameplay 'innovations' that made Dawn of War and Company of Heroes so addictive appeared in GC2 first. But there's not an orc in sight, and for that I'm truly grateful.
Ground Control II is very enjoyable. Despite having to baby-sit your troops, and play with the same objective over and over, the game still had me coming back for more. Action is fast, more like in current strategies. Ground Control 1 was more tactical.... full review
With no base building and no resources to harvest, the focus of the strategy on troop movement and placement is streamlined to provide gamers with action oriented gameplay. The game’s graphics are beyond gorgeous, and the single player campaign is engaging. While not a perfect game, it is good, and deserves a chance from any real time strategy fan.