You are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.
If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECK is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Guide promises the redemption of the GECK to all Vault Dwellers.
Your tribe has survived over ten years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest - your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it's time to collect.
This game has been patched to the latest official version: 1.02D
Fallout 2 is a trademark or registered trademark of Bethesda Softworks LLC, a ZeniMax Media company. All Rights Reserved.
Age requirements: ESRB Rating: MATURE with Animated Blood and Gore, Strong Language. PEGI Rating: 16+ with Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Fallout 2 is still to this day the best RPG you can find for PC. ... full review
The idea of post-apocalyptic adventure wasn´t a new one when Fallout was released and it certaintly isn´t that now, but the world the game presents is so well created that you can´t help but to be sucked right in. The places you can visit, the characters, the tasks, even all the stuff you find is so well though and detailed that there´s still only a few titles that can compete with Fallout in this department.
The game is very character orientated and you can pretty much play the way you want, although there seems to be a little emphasis in fighting. Still, if you want to, you can play the game without extensive blood spilling from start to the end.
No other game has captured such an athmosphere like this baby has. The world is dark and cynical place, but the game doesen´t take itself too seriously. In fact, when it comes to comedy, Fallout 2 is one of the prime examples of witty, dark humour in computer games.
Character creation and development is superb, just like in the "real" RPG´s, you know, the one´s with the papers and boards. Everything seems well balanced and there´s at least some use for every skill and ability the game offers. The perks you gain from time to time are just one of the many genious touches this game offers.
Fighting, wich is turn based, isn´t the most complex or strategic enough for hardcore tactical warriors, but it works like a charm and above all, it´s most fun I´ve ever had in any game I´ve played.
There´s so much to do in Fallout 2 that it´s almost impossible to spot everything in one game. In fact, you might miss something no matter how much you play, because there´s literally tens of hours worth of additional tasks you can do aside of the story itself, not to mention all the special encourters and such.
I bought Fallout 2 when it was released and played it like a madman. After so many years I just bought it again from here and I have to say that it hasn´t aged a bit. This is highly addictive stuff and best role-playing the PC can offer. Sure, the graphics have evolved and 3D is the norm, but Fallout leaves so much for your imagination that current, polished 3D RPG´s just can´t.
Fallout 2 is an amazing experience. It had its fair share of issues, it was full of bugs, and many fans didn't like the 4th-wall breaking humour, however it grabbed my interest more than Fallout, Baldur's Gate, or even Planescape: Torment. This lies in the atmosphere. It paints a picture of a world that has fallen into decay, where the most hideous of crimes is considered little... full review more than survival. So the question becomes not one of 'how do I save the world?', but of 'is this world even worth saving?' Small fixes and the loss of the time-limit elevate this game above its predecessor. The main quest isn't especially interesting, the usual 'blah blah blah chosen one save the world blah' we've heard repeated ad infinitum throughout RPGs returns here. Nay, the charm of Fallout comes from experiencing this post-apocolyptic wasteland. If you only ever buy one game from GOG, make it Fallout 2.
Dated graphics, clunky interface and distinctly patchy game play, especially in combat. Packed full of what should in any normal game be completely game breaking flaws. Which renders it bordering on the miraculous that this is still one of the very best and most enjoyable games to play that has ever been made. Forget what usually makes a game work, because none of it matters here.... full review Atmosphere, dialogue, plot and characterisation in Fallout 2 are so far ahead of just about anything else (barring of course the peerless Planescape: Torment which set a bar nobody else will even get close to matching) that simply wandering the game world is made such a pleasure that all the problems fade into insignificance. Nothing less than a joy from beginning to end. If you don't enjoy Fallout 2, you have no soul.