Yakuza Like a Dragon is a game that has quite a good story, engaging characters, dark themes (with Ichiban's magical touch), and... wait where is the refined and awesome combat system from the previous entries that the series was famous for? Oh yeah, it has turn-based combat instead. If anyone here has played any Turn-Based combat game in the past you know what is coming... removal of skill based combat in favor of a combat system that is very heavily dependent on your character's level, not your skill level, plus good old RNG. there isn't even any ATB its the most pure Turn-BBased combat out there. I had to install a mod that restores the old combat system from the previous entries to make this game somewhat enjoyable, shoutout to Jhinro. I am glad the other Yakuza entries that don't follow Ichiban don't use this outdated combat system.