I'm only like 4 hours into the tutorial (takes hours to learn), but I feel someone has to write something about this nice and affordable little game :)
First of all, you can rebind your keys! You can also choose between moving camera with keys, or mousedrag, or enable mouse edge scrolling!
This isn't a regular citybuilder, instead it's all about placement.
Not like some cheap idle-clicker, but instead more like a puzzle.
To be able to place a building, or upgrade an existing one, certain criteria needs to be fulfilled.
You might need something within 3 square radius, while not having something else within 5 squares, and also needing four of something else within 6 squares, while at the same time fulfilling some global stats like population or happiness...as well as make sure you have enough production and food and energy to sustain it so it won't abandon right away.
There is no money/budget, you can build what you want, but some buildings cost production or wood to build, and then also consumes things like food/energy/laborers.
There are five different maps/biomes, as well as different sizes and tweaks of them.
While playing a map you will enter a certain ”path”, depending on which of the initial goals you start to work on first, for example wealth/productivity/leisure. To beat that map you must then fulfil that path by fulfilling all goals that come with it (click N to view).
So you always have goals to reach – the overall goals for the map, or just the next building/vehicle you want unlocked, or maybe just some personal plan for how you want a certain area to develop.
There are loads more, I've just scratched the surface of this, but I like it, and I have a feeling the developer will continue to work on this!