Posted on: November 28, 2022

neumi5694
验证所有者游戏: 3317 评论: 138
This is it ... is it?
The journey is this game's true prize I wasn't thrilled by the idea that Gilbert made it sound as if he wanted to ignore the last three games for the story of this one. Good news: he didn't, he acknowledged their existence, there are some references to the later games as well ... and of course there's Murray. The story starts innocent, Guybrush is on a race with Lechuck, on his quest causing collateral damage like never before ... but in the end I felt something was missing. Remember that passage The Dark Tower where Stephen King tells you to stop reading before Roland reaches the tower? (Of course you don't, who reads books these days?) That might have been a good warning in RoMI as well. The whole time it's hinted that Guybrush and Lechuck are not so different after all, so one would think that they had a big scene together in the end, but that part was completely left open. In the end I was not like "Oh, he got me good! Haha!" ... it was more like "Oh no, not again ..." The riddles are mostly rather easy, I only had difficulties with a few of them. The controls are ok, except for somem minor issues with the inventory (and why the heck does the game menu open with 'o' instead of 'Esc'?). The voice acting is as good as we know it from the other games, the music is great. Like in Woodtick in MI2 the same track plays with different instrument when you wander around a scene. The variations of the old themes are nice as well. The graphics ... well, they are what they are. As probably everyone else I miss the pseudo realistic look from the first games, that tehy felt like right out of a pirate movie poster. So I was not all too keen of the new look, when I first saw it. When playing the game however, it's a different thing, they actually fit quite well, most of the time. It's the era of Switch games, we have to live with that. I thought about giving only 4 stars, but then I stuck with 5. After all I had a good time and most of the time the game had the right feeling.
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