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Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™ together with Paradox Interactive is proud to pre...
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLC
Pillars of Eternity: Deadfire Pack
介绍
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Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™ together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Pillars of Eternity pays a worthy tribute to all-time Infinity Engine RPG Classics like Baldur's Gate and Icewind Dale.
Exceptional amount of great writing and gameplay reminiscent of all-time favorite RPG's. Base building is a welcome addition that brings additional depth to an already stellar RPG. Party members have vivid and expressive characters, and villains are written so well, you can't wait to get your hands on them by the end of the game. However even they are motivated enough, that some might listen to their reasoning in before making a final decision.
Get ready for 30-40 hour long adventure, if you're only invested into main story, and up to 80, if you want to explore everything.
Oh I understand style and etc. , I don't looking for Graphics, when buying PoE. I want to buy true cRPG. What is exactly a RPG core idea? Freedom! How we can deliver freedom to game? Choices! You can choose your character stats, morality, ammunition. And bring to live yourself in some fantastic world via this choices. And for some reason guys from Obsidian think, that MORE Choices = MORE Freedom. This isn't true. I really want to see interesting 'crossroads' not just bulk of numbers. If i found only 1/4 of all stats that are currently in game, but they are really work together - the game will be great. I want not simple, but solid gameplay. So:
Combat:
For example - I have ability to control mind of my enemy. Klick-enemy is your ally now. I like this. Then I see, after level up, that I can learn how to use my allies as battery that explode by lighting strike and damage nearby enemies. I-Wow! Lets combine a new method! Ups.No. Even in games like ping-pong you can and must planning. Planning, by considering possible options. This game don't allow you to play actually. If you look at other parts of combat they are done in same manner - just numbers and words, ton of numbers.
AI:
- Allies AI is horrible. Pathfinding? No.
- Enemy AI is boring. You want to angry some wolfs and then run to Bandit's camp to see what's gonna happen, because bandits are too strong.) 7/10 that they prefer to kill you in party like a good old friends. Off..
Plot:
- I don't mean World, it's good, as typical fantasy. But story. I'm a Chosen One after 1 hour of playing. Year - everything will be explained. But the same thing over and over again. For decades . NO! Nevermore!
-Characters ..Hi man where u going ? Can I go with u, just for lulz? I'm cleric, it's about charity. What? WE will KILL everyone in this village? Ok! I don't care -where we go next?
Faded glory. Let something new grow on this. This belongs to cemetery. Marketing vampires must focus on breaking their own limits.
While everything seems to be in place, from the presentation to the gameplay itself, it fails to recreate what made Infinity Engine games tolerable. They all had really flawed gameplay in a form of rtwp mechanic and were basically bloated beyond any reason. They were meant to be played once for a pretty decent high fantasy setting and an another attempt to implement D&D rules to video games.
Pillars of Eternity is missing the most crucial elements of what made Infinity Engine games noticeable and playable - their setting and a somewhat decent writing.
More than the Infinity Engine tribute, Pillars of Eternity are a blatant parody of those titles. The setting, story and characters are awful, so awful I suspect they were written to be bad on purpose using an Internet fantasy names gen. The rule set and gameplay are, to simply put, a clusterf*ck. Random races, classic set of classes, attributes and poor itemization that all make up for... a whole big nothing. Despite many types of damage, dozens of spells, defenses, etc. nothing really matters. I don't even use anything but direct damage spells and prone/knockdown abilities to click through masses of generic enemies (I play on expert mode). Nothing from character development has any kind of impact to the actual gameplay. Pathfiding is awful and most of the battles boil down to autopause - move your characters one by one so they don't block themselves during bottlenecking. The endurance/hp system is just awful and when my characters get knocked down from endurance - it's because they blocked themselves on a navmesh.
The stronghold is absolutely pointless. It's one of those little 10 yo Billy's ideas: "wouldn't it be cool if..." Yeah, maybe in someone's imagination, but in reality it blows. 10 hours in I noticed that there's the reputation system implemented.
Pros - eh, neatly presented environmental interactions?
Playing this game just annoys me constantly. It also runs like ass - thank you, Unity!
What a sad joke.
The story itself is a confusing mess at first, the problem is that everyone talks to you like you know everything, despite being an outsider.Because most of it is religious telltale it really makes the player interpretate parts of the story, if its true or not, on their own. Cant complain about the story really.
Quests are often repetetive. But there arent many.
While there are many classes, there are some races which give you traits, while some races are in my opinion statistically wise complete crap.
The equipments are rather strange. Basically there are no real better crafted items than others, there are just enchanted once and some which arent. Only annoying is that you need ingredients to enchant items, but its hard to find some of them even for some basic enchantments. Later on i had so much money but couldnt buy anything with it because i already had better gear than the store would sell, but still couldnt buy any ingredients. But the variety of equipment is huge, there are even flintlock pistols.
But the freedom to create a character in this game is really unique. Other game have dump stats that definetly need to be maxed. As an example if you take a berserker, you usually would dump all points on strength,health and rest on agillity or something? In this game even intelligence is really important for a berserker because it helps with his warcries. Really good idea, the skilling system is one of the best ive ever seen in videogames.
One one hand you got a huge amount of skills and abillities to pick from, on the other hand some are so terribly useless.
I had a couple of bugs in the game, none gamebreaking i couldnt finish one side quests tough that was a real buzzkill but overall its almost bug free, my second playtrough had none.
Overall i definetly had my fun with this game some minor flaws i mentioned with bugs, character creation,quests and enchanment and abillities really kills that 5/5 i would have given it.
I came to this after playing Tyranny and enjoying it.
Pillars of Eternity gave me over 90 hours of gameplay with a level of immersion I haven't felt since I played Neverwinter Nights years ago. It's a true gem that grabs your attention with a twinkle of nostalgia and feeds it with the warmth of good storytelling that you only feel as a child when everything is new and unexplored.
I also feel that I should mention having played the entire game on Linux and not regretting it. :)