Posted on: May 27, 2020

妈妈说过再长的名字都会有人把它念完
验证所有者游戏: 36 评论: 2
名副其实的第九艺术
恐怖的氛围全程萦绕着我,打开一扇又一扇门的成就感只有自己体验了才知道,第九艺术当之无愧
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包含了赢得“英国电影学院奖”的本游戏的VR版本。
曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)
To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)
Game length provided by HowLongToBeat
Posted on: May 27, 2020

妈妈说过再长的名字都会有人把它念完
验证所有者游戏: 36 评论: 2
名副其实的第九艺术
恐怖的氛围全程萦绕着我,打开一扇又一扇门的成就感只有自己体验了才知道,第九艺术当之无愧
这对您有帮助吗?
Posted on: June 11, 2020

dy8251064
验证所有者游戏: 229 评论: 7
值得尝试
玩了半个多小时,有点头晕,但是没有恶心感。女主的建模做的真好,环境一般,耳语真是让人烦躁,找不到关掉的方法,恐惧感做的好。中文翻译做的到位,对剧情的理解很方便。总体来说,玩厌烦了其他类型游戏的朋友可以试一试。
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Posted on: June 13, 2021

JetFire17
验证所有者游戏: 40 评论: 2
A game with story about norse mythology
Geez the visual are so amazing, the gameplay the voice and everything what offers are beyound remarkable I kinda say I love it. The hack and slash is awesome too idk yet if you have much combos in the game then the combination with kick and heavy attack or kick and fast attack but meh I'm here for the story Definitely I'm gonna recommend this for everyone who's interested in story to buy it. Thanks Ninja Theory for making such an awesome game. I like the combat system too 10/10
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Posted on: June 16, 2021

阿飞的小破仁啊
验证所有者游戏: 17 评论: 1
着实过誉了
解谜就一个套路,打怪也一个套路,本来操作就很简单,结果难度的区别就是怪血量不一样,那打起来不就是浪费时间,剧情也只能说中规中矩,原价购入还是不太值的
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Posted on: August 21, 2021

GalliumNaN
验证所有者游戏: 评论: 18
This is good. This is very good.
Right, negatives out of the way first: 1) you are denied a very important piece of backstory if you miss any one of the hidden collectables that are hidden in each section of the game; 2) the acting feels a wee bit melodramatic, but it works. OK, now that's out of the way, the rest of the game is an amazing, harrowing experience. The studio's prior experience with melee combat shines like a polished gem with this game's fluid combat system with seamless animation transitions. While there is not much variety in the enemies you face, I never found myself tiring from the fights. It may have been how the fights are spaced out in the game. In between fighting, the game feels a bit more like what are often called "walking simulators" (I use the term affectionately here) with a strong psychological-horror slant. There are some repetitive "find the symbol in the environment" puzzles, but just as many more unique sections.
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