Edited on: October 24, 2025
Posted on: October 24, 2025

deadoceans
验证所有者游戏: 258 评论: 6
UNTITLED
Good day, persnickety mfs. You're probably reading this review because you don't want to end up like the other cockroaches who are having a full blown temper tantrum over purchasing this game, thinking it would be Dead Space all over again, or criticising it for being too "hard." Let's get this out of the way. It doesn't run very well. I downloaded a mod for this on Nexus mods and had no problems after. The game's story and setting felt like a unique experience, and I don't say that very often. The entire aesthetic is, really. Just look at the armor of the main character. It's incredibly weird, but in a good way. Lookin like some deep sea diver with a metal pusspuss in the middle. At last, something different than the typical trendy designs. On the topic of characters, I thought the ones in here were excellent. Excellent voice acting, well-done, deliberately placed development and evolution. The consciousness imbued into the suit of armor (you can't really call this a "woman"), comes off as robotic and algorithmic at first. But then, the circuits may develop flesh, so to speak. Actually, I liked the combat in this. It took time to get used to, but it turns out that's a part of playing video games. You have to learn the system and how to work with it if you want to enjoy it. I've seen b*tching about slow movement, unfairness in combat etc. I got no such impression. In fact, I don't remember being bothered even once. Maybe it's because I knew I was playing Cronos and not another game. I can't be entirely sure. The inventory challenge was enjoyable and not to the detriment of the game in my opinion. It turns out you can upgrade your inventory strategically to make it more manageable. I like optimizing and thinking about this sort of thing, but you may not. Whatever. What really gets me with this game is the enemy design and variations. Seriously, with this setting, you can get away with some of the most grotesque, hideous, evil monstrosities. The potentials for diabolical creativity here seem endless. Yet, it felt squandered. I was underwhelmed with the enemy variety and mechanics. They felt a bit like placeholders. They didn't have a lot of character. If you've ever played Saya no Uta, they all pretty much resemble the backdrop of gore surrounding Fuminori while he sits there depressed discussing murder plots with his loli waifu. Maybe hire the equivalent of a newgen H.R. Giger next time. Someone who salivates at the thought of murderous, otherwordly creatures. If this aspect was up to par, I might just have rated it 5 stars. Overall, what can I say. The game held my attention. I actually looked forward to playing it and I wanted to see what would happen. The ending I got seemed kind of unsatisfying and short, but I don't think it ruins the rest of the time I had with the game. This is one that I'd probably play again in the future to get the other ending, if that means anything to you. Cronos is one of the better titles I've played recently. It's not mesmerizing, but it's damn good in my opinion and worth a playthrough.
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