

Regarding EAC, apparently it was removed in an update before I got it? This is the best Sniper Ghost Warrior game in the franchise, taking a hitman approach benefitted this game greatly. However after the first 3 levels, things start to get worse. First of is how it handles alert status. According to this game, Siberians are all psychic hiveminds, the moment one guard gets alerted, everyone in that area is alerted and can pinpoint where you are. Second is how it handles the delay between detection and alert status. When guards see you, you literally have half a second before it goes into said alert status. Third, is the lack of a "recovery" or hiding phase. Because you can't avoid detection during alert status, cuz the hivemind you literally cannot reset back to a non-alert status until you completely leave the area. There is no downside to equipping silencers at all. Because a large amount of the sniping undetected is reliant on silencers instead of triangulation and relocation, detection is not properly built into a gameplay loop, being a protracted fail state instead of an inevitability of sniping. TLDR, bad stealth mechanics bring down what could have been a decent experience. I'm hoping the next game improves on its flaws, as this series is slowly but steadily improving with each iteration. Honestly, I would recommend Sniper Elite 4 over this, a game that has mastered the stealth-sniping gameplay that this franchise aims for.