


I enjoyed the game but had to check YT to get unstuck. Some parts of the game are left without any clue. For example, in the first part the sling was left there without any clue how does it work. The second part, the forest, was the worst I had to check YT a few times. Then it was fine until the temple. I even figured out the point of the traps but I was a tiny microsecond off the timing.

The game certainly feels interesting and challenging to play but in my opinion it has severe mechanics issues. There is non-linear camera movement, for example when you are in a corridor you can look left and right within a single swipe on the touchpad but when you need to turn around, once you are facing the wall the movement become so slow that it takes several swipes on the touchpad to get through, then again the camera movement suddenly accelerate when you are again facing the depth of the corridor. The movement keys seems to switch directions depending of how the camera is positioned which is very confusing both during walk/stunts and in battle. Regarding the battle, many times you land in a position when you don't see your avatar, the action happens behind a pillar, plant, etc. and it's hard to get away from that place. Anyway, the game doesn't respond well to the keys during battle, I really find it hard to understand the battle strategy. What's worst, you cannot save your game before the battle, there aren't any battle training mode easily available so I got stuck in the game as now it takes me about 10 minutes to get to the battle from the save point where I usually play 15 to 20 minutes in a row, no more.