This game reminds me of Lost in Random. They both have beautiful worlds that I want to get lost and spend more time in, but they come across as a little shallow. The world is lovely and interesting. I really did enjoy exploring the planet and wanted to see more of it. The limited "combat" in the game felt kind of half baked, but was never too difficult. In fact it had the opposite problem. This game is very easy. There were onlty a few instances where I got even slightly stuck. The story has promise, but it feels a little underbaked too. From a technical aspect, the game usually runs pretty smoothly and there aren't a lot of major bugs. My only 2 complaints is that you occasionally get stuck in between 2 objects. Thankfully this never caused me to have to reload the game. The other, biger technical issue is the elevator in the latter half of the game. I panicked when my frame rates dropped to single digits as I'm going up. There's absolutely no reason for that slowdown to occur. All in all, this was a nice change of pace compared to a lot of current games. I would lightly recommend it. It starts off good, but never really gets better throughout your playthrough.
I played the 1st 2 when they were new and recently as well. The games are still fun, but somewhat clunky. EOB1 is very dry storywise with some good puzzles. The first 6 floors are fairly linear, but after that you'll be jumping all over the place. The graphics are good, but not great for their era. EOB2 is where the series really shines, They added a better story and a lot more varied environments. The puzzles and enemies are challenging. Be sure to save often, because death can come quickly. The 3rd game may be great, but I had way too many issues getting it to work before and haven't tried it recently. For all games, there are no automaps. Be prepared to memorize or graph your runs. Combat is difficult if you play it without exploiting the game. You will die and reload many times if you don't pull hit and run attacks. Make sure to get good at the keyboard commands, it'll make your experience much better.
If you grew up watching the Batman cartoon, you will love this game. The voice acting is so spot on and the story is just fun and exactly what you want from a game like this. You get to fight a good portion of Batman's enemies along the way. The game is a standard beat em up game with some pretty smooth mechanics and gadgets added. The game does take a twist in many situations. The 3 major are fighting a group of enemies in hand to hand. There is also stealth missions where you're taking down a room of enemies 1 by 1. The other main levels are the Scarecrow levels. These levels are trippy in a good way and some of the most fun levels visually in the game. Well worth the $5 for this. I've beaten the game 3 separate times and have 100 hours into it.
I have played through the main campaign several times and enjoyed it. The game starts off great and really sucks you in. The game feels like a city builder at first, but reveals itself as more of a puzzle game than a real city builder. It feels like you need to follow a certain specific path to win the game. Expect to go through and lose several times as you learn the "right way" to run your colony. The city building is fun and interesting, but you do have to be careful with placement as later buildings will provide bonuses in a certain area. Once you learn all the buildings, it isfun to plan your building well in advance. The storyline isn't anything special, but does increase the dread as time goes on. The feeling of loneliness and worry as the temp drops and resources start running low really adds to the desperation you feel playing. My 2 biggest complaints are the game is short and very linear. The scope is limited to your single crater with a brief way to interact with the outer world. The setup and events are set in stone and never change. This really hurts longevity. i think I played 10-20 hours, but don't really feel the desire to do more. The other issue is the way you place your buildings will come back to bite you until you learn all the buildings and how they interact. This doomed several of my early attempts through the game. The game is also short. Once you get the hang of it you can easily beat the campaign in 2-3 hours. I do recommend the game because I enjoyed my time with it, but I wish there was more to it.